MP - Moog's Paths
by FinnDog_123
Players crossing the overworld find paths, trails and roads that Moog's Paths adds, each styled to suit the biome it runs through.
What it does
Moog's Paths generates networks of paths and roads through overworld biomes. Each biome receives a path style of its own, made from locally fitting blocks and surrounded by decorations suited to the setting. Paths cut through hills, track the terrain, span water with bridges and blend into the ground around them.
Built-in path types, network structures and decorators come with the mod, and each one can be replaced or extended. Path setup is defined in JSON, so changes can be made through datapacks without touching code. Only the server needs the mod, so players can join without installing it. The code is released under the CC0 1.0 Universal license and is open source. Files are published for Fabric, Forge and NeoForge across 10 release versions, 1.20 – 26.3.
Key features
Biome-specific paths
Each overworld biome gets a path style of its own, with roadside decorations that give the terrain more life.
Plains and meadow trails
Dirt paths run through plains and meadows, with grass, wildflowers, oak trees, azaleas and bushes scattered along the edges.
Biome road types
Dirt roads with podzol and rooted dirt cross taiga and dark forest, marked by cairns, while brick and granite roads cross the general overworld.
Datapack configuration
Path types, network structures and decorators are defined in JSON, so server owners can change or add routes through datapacks.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x3 of 3 versions with builds
1.20.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Countered's Settlement Roads is server-side only and released under the MIT License, with files for 1.20.1 – 1.21.10. Paving The Way is also server-side only, but it is not open source; it is released under All rights reserved and covers 1.20.1 – 1.21.1. RoadWeaver is client and server, open source under the MIT License, and covers 1.20.1 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| MP - Moog's Paths | Fabric, Forge and NeoForge | 1.20 – 26.3 | Server-side only | 2026-10-12 |
| Countered's Settlement Roads | Fabric, Forge and NeoForge | 1.20.1 – 1.21.10 | Server-side only | 2025-11-29 |
| Paving The Way | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-05-06 |
| RoadWeaver | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-08-02 |
Questions
Does Moog's Paths need to be installed on the client?
Which loaders does Moog's Paths support?
Can the paths be changed without editing code?
In the catalog
MP - Moog's Paths is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
More from FinnDog_123
Similar mods
What the author says
A data-driven path and trail network for Minecraft. Biome-specific paths and roadside decorations bring the overworld to life. Fully configurable through datapacks. This mod works on Fabric and Forge for Minecraft 1.20.1.
Official listing
- Modrinth page
- modrinth.com/mod/mp-moogs-paths
- Owner
- FinnDog_123
- Published
- 2026-05-18
- Updated on Modrinth
- 2026-10-12
- Facts verified
- 2026-10-15
