Gods & Heroes Races
by GC-Morak
With Gods & Heroes Races, players pick one of 10 fantasy races, each with passive traits that shape how the character plays.
What it does
Each race gives a character a set of passive bonuses, such as higher luck, extra movement or attack speed, faster block breaking, or extra bow damage. Races are balanced against one another, and the mod is meant to be combined with the Origins addon, which handles the choice of race and its active powers as separate systems. Icarus supplies the dynamic wings used for flight, and Ars Nouveau and Iron's Spells 'n Spellbooks add spells and magic that fit the setting.
The mod needs Ars Nouveau, Icarus, Iron's Spells 'n Spellbooks, Origins and Pehkui to run, and Soulbound Enchantment is optional. It runs on the client and on the server, so both sides need it, and it is published for Fabric, Forge, NeoForge and Quilt across 10 release versions, 1.19 – 1.20.4. The code is not open source, and the project is released under All rights reserved.
Key features
Ten fantasy races
Each race comes with its own traits, from a divine Aasimar and a flame-wielding Hellborn to a stealthy Feline.
Passive racial traits
Traits raise luck, movement speed, attack speed, block breaking speed and bow damage, with the bonuses kept in balance.
Magic and flight integration
Spells come from Ars Nouveau and Iron's Spells 'n Spellbooks, and flight is provided through Icarus dynamic wings.
Pick a race and a power
A player chooses a race and then an active power through Origins, so race and power can be set independently.
Gallery
Compatibility
Latest build for each game version and loader.
1.20.x5 of 5 versions with builds
1.19.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 5
How it compares
Icarae Origin is a Fabric, Forge, NeoForge and Quilt mod with the same client and server environment, published for 1.20.1 – 1.21.1 under All rights reserved and not open source. Races (Fantasy Races) covers a narrower set of versions, 1.21.5 – 1.21.7, and is server required with the client optional, under the GNU General Public License v3.0 or later. Gods & Heroes Races targets 1.19 – 1.20.4, which overlaps only partly with those ranges.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Gods & Heroes Races | Fabric, Forge, NeoForge and Quilt | 1.19 – 1.20.4 | Client and server | 2025-05-16 |
| Icarae Origin | Fabric, Forge, NeoForge and Quilt | 1.20.1 – 1.21.1 | Client and server | 2026-02-12 |
| Races (Fantasy Races) | Fabric, Forge, NeoForge and Quilt | 1.21.5 – 1.21.7 | Server required, client optional | 2025-07-06 |
Questions
Which dependencies does Gods & Heroes Races require?
Does the server need Gods & Heroes Races?
Which loaders are supported?
In the catalog
Gods & Heroes Races is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 13,907 mods support Minecraft 1.20.4.
More from GC-Morak
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What the author says
Unleash your divine potential and embrace your heritage with 10 unique races, each designed to bring a fresh experience to your world. This Origins addon focuses on passive racial traits that deeply shape your gameplay — while letting you choose your active powers separately. ⚔️ Compatible with magic, flight, and…
Official listing
- Modrinth page
- modrinth.com/mod/moraks-medieval-races
- Owner
- GC-Morak
- Published
- 2024-03-11
- Updated on Modrinth
- 2025-05-16
- Facts verified
- 2026-10-15
