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Mobs Properties Randomness

by Insane96

Mobs Properties Randomness, by Insane96, randomizes the properties of mobs on a server, changing their stats, equipment and effects each time they spawn.

ForgeNeoForgeServer-side onlyAll rights reserved1.18.2 – 1.21.1

What it does

Randomness rules can alter mob attributes, potion effects, equipment and immunities, and they can react to attacks, kills and targets. Presets let a server owner create special mobs such as bosses from these rules, so a world's monsters vary without a separate datapack.

The mod is a server-side only addition with Forge and NeoForge builds. It requires InsaneLib, and the 5.0.0 line and later work on the server only through MPR server connect when a player uses a vanilla client. Published files cover 1.18.2, 1.19.2, 1.19.4, 1.20.1 and 1.21.1, with 5.1.7.3 for 1.20.1 and 6.1.10.0 for 1.21.1 as the latest Forge and NeoForge builds. The code is All rights reserved and not open source.

Key features

  1. Randomized mob properties

    Mob stats are varied on spawn, according to rules the server owner sets.

  2. Potion effects and immunity

    Mobs can receive random potion effects and be made immune to chosen effects.

  3. Attribute modifiers and equipment

    Attribute changes and mob equipment can be randomized, including hit effects.

  4. Event-driven rules and presets

    Effects can trigger on attack, kill or target events, and presets build bosses and similar mobs.

Compatibility

Latest build for each game version and loader.

1.21.1Not available6.1.10.0
1.20.15.1.7.3Not available
1.19.44.5.3Not available
1.19.24.2.2Not available
1.18.24.0.3Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

InsaneLibA set of common classes and utilities used by Insane's mods
Required

How it compares

Full comparison

1 Hit runs on Fabric, Forge, NeoForge and Quilt for 1.16 – 26.3 with the server required and the client optional, under the MIT License. Nice Mob Equipment is licensed under the GNU General Public License v3.0 or later for 1.21.3 – 1.21.5, with the server required and the client optional. Potions, Potions And More Potions is a Forge mod for 1.20.1 – 1.20.6 under All rights reserved, and it needs the client and server together.

ModLoadersGame versionsEnvironmentUpdated
Mobs Properties RandomnessForge and NeoForge1.18.2 – 1.21.1Server-side only2026-09-13
1 HitFabric, Forge, NeoForge and Quilt1.16 – 26.3Server required, client optional2026-08-14
Nice Mob EquipmentFabric, Forge, NeoForge and Quilt1.21.3 – 1.21.5Server required, client optional2025-04-28
Potions, Potions And More PotionsForge1.20.1 – 1.20.6Client and server2026-08-27

Questions

Does Mobs Properties Randomness need InsaneLib?

Yes. InsaneLib is a required dependency and must be installed alongside the mod on Forge or NeoForge.

Does a player need the mod installed to join a server?

No. The environment is server-side only, so the mod runs on the server, and a vanilla client can connect through MPR server connect for the 5.0.0 line and later.

Which game version has the latest builds for Mobs Properties Randomness?

Forge has a latest file for 1.20.1, and NeoForge has one for 1.21.1. Other versions 1.18.2 – 1.21.1 have files as well, listed on the mod's page.

In the catalog

Mobs Properties Randomness is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from Insane96

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What the author says

As of 5.0.0 and up the mod (and its dependencies) now work server side only, so with MPR server you can connect with a vanilla client. Some stuff you can do: Potion Effects Attribute Modifiers Equipment Effect immunity NBT Events (attack, kill, target change) * Presets (for creating stuff like bosses)
Insane96, on the Modrinth page

Official listing

Owner
Insane96
Published
2023-10-01
Updated on Modrinth
2026-09-13
Facts verified
2026-10-15

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