Mobbility [Addon: Combat Roll]
by UtherHel
Mobbility [Addon: Combat Roll] lets mobs dodge incoming attacks with the same roll animation that players use in Combat Roll.
What it does
Mobs gain a dodge ability when they spawn. A mob that is hit by a melee attack, a ranged attack or a spell can roll out of the way, and the roll animation cancels the damage or the spell cast. Dodging follows the mechanics of the Combat Roll mod, so a mob's roll looks and behaves like a player's.
Mobbility [Addon: Combat Roll] needs Architectury API, Combat Roll and Mobbility [Core]. The mod is published for Fabric and Forge, with files for 1.20.1 only, and it runs on client and server, so both the server and every player need it. It is released under the MIT License and is not open source.
Key features
Player-like dodging
Mobs roll away from attacks using the same animation players see when they dodge.
Dodge checks by attack type
Melee hits, ranged shots from bows, crossbows and tridents, and spells aimed at a mob each get their own dodge check before damage applies.
Dodge chance and cooldown
Each mob rolls a dodge chance and waits through a cooldown between attempts, and a mob must be in a suitable state, such as a humanoid model that is not casting, before it can dodge.
Health-based strategy
A mob's dodge behavior adapts to its health, switching between aggressive, balanced and defensive styles.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Questions
Does Mobbility [Addon: Combat Roll] need Combat Roll installed?
Which loaders does the mod support?
Does the server need the mod for mobs to dodge?
In the catalog
Mobbility [Addon: Combat Roll] is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from UtherHel
Similar mods
What the author says
Fabric Events: - ServerLivingEntityEvents.ALLOW_DAMAGE - Detects melee and projectile hits before damage applies - UseItemCallback.EVENT - Detects ranged weapon usage (bow, crossbow, trident) - MobbilityEvents.SPELL_CAST_START - Detects spell casts targeting the mob Forge Events: - LivingAttackEvent - Detects meleeβ¦
Official listing
- Modrinth page
- modrinth.com/mod/mobbility-addon-combat-roll
- Owner
- UtherHel
- Published
- 2026-03-25
- Updated on Modrinth
- 2026-03-25
- Facts verified
- 2026-10-15
