ModsFinder

More Animals

by Spookly

More Animals fills overworld biomes with new creatures, from swimming herds and predators in swamps to insects that drift over flower fields.

FabricNeoForgeClient and serverMIT LicenseOpen source1.21.1 – 1.21.5

What it does

The mod spawns new animal mobs in the world. Water animals gather in groups, predators lurk in swamps and rivers, and insects flutter through flower fields. Cold regions host social animals that move in herds, while fast runners roam warm, dry biomes. Forests gain ambient creatures, and some slow mobs sometimes drop slimeballs.

Curious raccoons sneak around camps, butterflies drift over meadows and forests, and crocodiles wait in the water. Duckweed spreads across calm lakes and ponds, adding small details to the surroundings. Some variants can be added or extended through datapacks, and the author documents how to add variants on the wiki.

Architectury API and Fabric API are required dependencies, so both must be installed next to the mod. Nature's Spirit and Regions Unexplored are optional and can be added for extra compatibility. The mod is published for Fabric and NeoForge across 4 release versions, 1.21.1 – 1.21.5, and the code is under the MIT License, so it is open source.

Key features

  1. Water animals in groups

    Swimming creatures spawn often in water and gather in small groups, with predators lurking in swamps and rivers.

  2. Insects and butterflies

    Lively insects and butterflies flutter through flower fields, meadows and forests, adding movement to daytime scenes.

  3. Social herds in cold regions

    Social animals live in cold biomes and move in groups, while fast runners roam warm, dry biomes.

  4. Raccoons and crocodiles

    Curious raccoons sneak around camps, and crocodiles lurk in the water, both inside the vanilla art style.

  5. Datapack variants

    Some variants can be added or extended through datapacks, and the author documents the process on the wiki.

Compatibility

Latest build for each game version and loader.

1.21.50.1.2-BETA0.1.2-BETA
1.21.40.1.2-BETA0.1.2-BETA
1.21.30.1.3-BETA0.1.3-BETA
1.21.10.2.00.2.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Questions

Does More Animals need Fabric API?

Yes. Fabric API is required on Fabric, along with Architectury API. NeoForge installs use Architectury API instead.

Does the server need More Animals?

Yes. Servers that run it need every player to install it too.

Which game versions does More Animals support?

Files cover 1.21.1, 1.21.3, 1.21.4 and 1.21.5, with 0.2.0 as the latest file for 1.21.1.

In the catalog

More Animals is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 15,307 mods support Minecraft 1.21.5.

More from Spookly

All projects

Similar mods

What the author says

Have you ever felt that Minecraft’s world can feel a little quiet at times? That the forests, rivers, and beaches look alive, but uhm don’t always sound or move alive? More Animals was created to change that. This mod brings new animals and small details into the game to make the world feel more vibrant, immersive…
Spookly, on the Modrinth page

Official listing

Owner
Spookly
Published
2025-08-27
Updated on Modrinth
2026-10-09
Facts verified
2026-10-15

Tags