Marston's Fallen Stars
Marston's Fallen Stars adds procedurally generated meteor impact sites that appear naturally across Overworld biomes during world generation.
What it does
Meteors land in the Overworld as part of world generation, so each impact site is created when its chunk loads rather than placed by hand. Every site is built as a layered structure: a solid iron core at the center, a middle band where obsidian and iron are mixed, and an outer shell of basalt blended with obsidian. The inner 35 percent holds the core, the band from 35 to 60 percent holds the mixed layer, and the remaining 60 to 100 percent forms the shell.
The spacing between meteor attempts is set by two server-side options: a minimum number of chunks between spawn attempts, which defaults to a fixed value, and an additional random spacing on top of it, also at its default. Adjusting them changes how often impact sites appear. The mod is server-side only, so players join a server running it without installing anything. Its commands require operator level 2 permissions.
Marston's Fallen Stars is published for NeoForge only, across 11 release versions 1.21.1 – 1.21.11, under All rights reserved, so it is not open source. The latest NeoForge file is 1.0.0 for 1.21.11, released on 2026-01-24.
Key features
Procedural meteor impact sites
Impact sites are generated during world generation and spread across Overworld biomes without fixed coordinates.
Layered meteor composition
Each site has a solid iron core, a band mixing obsidian with iron, and an outer shell of basalt and obsidian.
Adjustable spawn spacing
The minimum chunk gap and the random spacing between meteor attempts can be changed to control how frequently sites appear.
Operator commands
Commands for the mod require operator level 2 permissions, so server staff control their use.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who want a natural world-generation feature added to existing worlds, and players on those servers who look for new landmarks to visit.
How it compares
Apocalyptic Meteors is a NeoForge mod released under All rights reserved, not open source, and it needs both client and server, with files for 1.21.1 – 1.21.10. Simple Meteors is also a NeoForge mod under All rights reserved, not open source, but it is server-side only and has files for 1.21.8 only. Sky Anomalies is open source under the MIT License and is published for 1.21.1 only, with the client and server both needed.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Marston's Fallen Stars | NeoForge | 1.21.1 – 1.21.11 | Server-side only | 2026-01-24 |
| Apocalyptic Meteors | NeoForge | 1.21.1 – 1.21.10 | Client and server | 2026-01-22 |
| Simple Meteors | NeoForge | 1.21.8 | Server-side only | 2026-05-24 |
| Sky Anomalies | NeoForge | 1.21.1 | Client and server | 2026-07-02 |
Questions
Does Marston's Fallen Stars need to be installed on the client?
Which game versions does the mod support?
Who can use the mod's commands?
In the catalog
Marston's Fallen Stars is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
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Similar mods
What the author says
A NeoForge mod for Minecraft 1.21.1 that adds procedurally generated meteor impact sites throughout the Overworld. All commands require operator level 2 permissions.
Official listing
- Modrinth page
- modrinth.com/mod/marstons-fallen-stars
- Owner
- TheMarstonConnell
- Published
- 2026-01-23
- Updated on Modrinth
- 2026-01-24
- Facts verified
- 2026-10-15
