Madoku Craft: Mobs
by Monkeyopolis
Madoku Craft: Mobs changes how monsters and animals grow stronger as a world ages, based on time played, the structure or biome a mob spawns in, and the world difficulty setting.
What it does
Mob stats such as health, armor, movement speed and damage scale with the in-game time that has passed, with the structure a mob was spawned in, and with the biome it spawned in. The scaling can be adjusted for each mob and its behaviors through config files, which also allow new mob variants to be defined. The mod adds certain mechanics to certain mobs and is balanced around the normal difficulty setting, so players who change the world difficulty will see mobs react to it.
The mod is a Fabric addition for the 26.3 release line and needs Fabric API plus Madoku Craft: Core, which provides the shared base for the Madoku Craft family. It runs on the client and on the server, so both sides need it installed. Files cover 1.21.1, 1.21.11, 26.1.2, 26.2 and 26.3, and the latest build is 26.3-1.1.0-V1 for 26.3, published 2026-10-13. The code is not open source and is released under All rights reserved, although public source code links exist.
Key features
Time-based mob scaling
Mob stats grow as in-game time passes, so monsters met later in a world are tougher than those met early on.
Biome and structure scaling
Mobs spawned in a given biome or structure receive stats that reflect that location, with each setting configurable.
Configurable mob stats and behaviors
Config files let server owners change how each mob's stats and behaviors scale and define new mob variants.
Difficulty-aware scaling
Scaling responds to the world difficulty setting, and the defaults are tuned around normal difficulty.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players who want mobs that become more dangerous over time, and server owners who want to tune mob strength per biome, structure or difficulty without rewriting the game's mobs by hand.
How it compares
GUI Scaling is a client-side only Fabric mod under the MIT License, open source and built for 1.21.8 – 26.2, so it changes the interface rather than mobs. RealSize is server-side only, open source under the MIT License and covers 1.21.1 – 26.2. Buff Mobs is open source under the MIT License and runs on Fabric or NeoForge for 1.21.1 – 26.3, with the server required and clients optional, while Madoku Craft: Mobs is client and server and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Madoku Craft: Mobs | Fabric | 1.21.1 – 26.3 | Client and server | 2026-10-13 |
| GUI Scaling | Fabric | 1.21.8 – 26.2 | Client-side only | 2026-08-23 |
| RealSize | Fabric | 1.21.1 – 26.2 | Server-side only | 2026-06-16 |
| Buff Mobs | Fabric and NeoForge | 1.21.1 – 26.3 | Server required, client optional | 2026-10-06 |
Questions
Does Madoku Craft: Mobs need Fabric API?
Do servers and players both need the mod?
Which game versions have files for Madoku Craft: Mobs?
In the catalog
Madoku Craft: Mobs is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Monkeyopolis
Similar mods
What the author says
Madoku Craft: Mobs allows a mob's stats to scale through time, biome, and structure. It also modifies and adds certain mechanics to certain mobs.
Official listing
- Modrinth page
- modrinth.com/mod/madoku-craft-mobs
- Owner
- Monkeyopolis
- Published
- 2026-02-19
- Updated on Modrinth
- 2026-10-13
- Facts verified
- 2026-10-15
