Luminous: Monsters
by RipleysMods
Twelve additional zombie and skeleton variants appear in Luminous: Monsters, each one distinct in appearance and behavior, giving players more undead opponents to face.
What it does
The mod adds twelve new zombie and skeleton variants alongside the base game mobs, each placed in its own environment. It is server-side only, so players join without installing it and only the server runs it. Geckolib is required, and files are published for Forge and NeoForge for 1.20.1 and 1.21.1, under the Apache License 2.0, with the mod not open source.
Key features
Twelve zombie variants
Twelve new zombie types join the base game zombies, each with distinct appearance and behavior.
Skeleton variants
New skeleton types extend the undead roster, giving the dungeons and open fields new threats.
Undead combat
The added variants are built for fights against undead foes, suited to players who want harder nights.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Luminous: Monsters need Geckolib?
Do players need the mod installed?
In the catalog
Luminous: Monsters is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from RipleysMods
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What the author says
LUMINOUS: Monsters brings 12 new Zombie and Skeleton variants to the base game, each in their own respective environment. All 12 of these variants can be found in my other mod - LUMINOUS - but this mod is just for those looking to fight these undead foes!
Official listing
- Modrinth page
- modrinth.com/mod/luminous-monsters
- Owner
- RipleysMods
- Published
- 2024-07-18
- Updated on Modrinth
- 2025-10-11
- Facts verified
- 2026-10-15
