ModsFinder

LumenGuard

by sidyasinX

LumenGuard places torches for players automatically, using the torch held in the off-hand and the surrounding blocks.

NeoForgeClient-side onlyMIT License1.21.8

What it does

The mod watches for a torch to be needed and places one in a spot that is dark enough, using the torch the player carries in the off-hand. Its environment check tells day from night and can detect a dark cave even at noon, so the torch goes where light is actually missing. A player holding Shift can override the system and place a torch anywhere, which keeps manual placement available for decoration.

LumenGuard checks all six sides of a candidate block, including the ground and the four walls, before it places a torch. When placement is blocked, the mod returns the torch to the inventory rather than losing it. Placing torches shows a subtle smoke effect and a wooden click sound, so the action gives clear feedback that matches vanilla behavior. Since the placement logic runs on the client, the mod works on vanilla servers with no server-side installation.

LumenGuard is released under the MIT License and is not open source. It is published for NeoForge only, and the 1.0.0 file targets 1.21.8. The mod was created by sidyasinX using MCreator.

Key features

  1. Off-hand torch placement

    Torches carried in the off-hand are placed automatically in spots that need light.

  2. Day and cave detection

    The environment check separates day from night and recognizes dark caves regardless of the time of day.

  3. Shift override

    Holding Shift bypasses the automatic system, so a torch can be placed anywhere for decoration.

  4. Six-side placement check

    Each candidate position is checked against the ground and the four walls before a torch is set down.

  5. Refund on blocked placement

    If a torch cannot be placed, it returns to the inventory instead of being consumed.

Compatibility

Latest build for each game version and loader.

1.21.81.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: The mod suits players who spend long periods underground and want torches placed in dark areas without stopping to place each one. Builders who need precise torch placement can use the Shift override.

How it compares

Full comparison

The One and Only, Torch! is a NeoForge mod for 1.21.8, server-side only, with all rights reserved. Torches is a NeoForge mod for 1.21.1, shared by client and server, released under the GNU General Public License v3.0 only, and open source. YCK's Auto Torch is a NeoForge mod for 1.21.1 – 1.21.4, shared by client and server, with all rights reserved.

ModLoadersGame versionsEnvironmentUpdated
LumenGuardNeoForge1.21.8Client-side only2026-07-07
The One and Only, Torch!NeoForge1.21.8Server-side only2026-07-01
TorchesNeoForge1.21.1Client and server2026-04-29
YCK's Auto TorchNeoForge1.21.1 – 1.21.4Client and server2025-05-03

Questions

Does LumenGuard need a server installation?

No. The mod is client-side only, so a vanilla server works without it and players install it alone.

Which loader does LumenGuard use?

LumenGuard is published for NeoForge only, and the latest file is 1.0.0 for 1.21.8.

Can torches still be placed by hand?

Yes. Holding Shift bypasses the automatic placement, so a torch can be set anywhere.

In the catalog

LumenGuard is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 17,695 mods support Minecraft 1.21.8.

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Official listing

Owner
sidyasinX
Published
2026-07-07
Updated on Modrinth
2026-07-07
Facts verified
2026-10-15

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