ModsFinder

Lost Cities for ModPack

by alcori

Lost Cities for ModPack is a Forge world generation mod by alcori that adds new buildings, floors, mobs and loot tables to the worlds it generates.

ForgeClient and serverMIT License1.16 – 1.16.5

What it does

The mod adds new generation with other mods installed, and it brings buildings from its offshoot, the Lost Cities mod, into the game. It adds new mobs and floors and changes loot tables. The mob spawning and building loot tables are meant to work alongside Timeless Classics Guns and Zombie Extreme, and the mod itself draws on mobs and items from other mods.

The settings can be tuned in many ways, and the mod does not read the standard.json files in the config folder. Deeper changes to generation or loot require opening the existing jar file and editing the generation and loot root JSON files, and a modpack that needs a different result should create a separate modification. Forge is the required loader, and the mod targets the 1.16.5 release. Lost Cities for ModPack is released under the MIT License and is not open source.

A server running it needs every connecting player to have it too. Builds cover 1.16 – 1.16.5 across six release versions, and the latest Forge file is 0.2 for 1.16.5, published 2022-06-24 on the alpha channel.

Key features

  1. New generated buildings

    Buildings and floors from the offshoot Lost Cities mod are added to newly generated terrain.

  2. New mobs and loot

    Additional mobs spawn in the generated areas, and loot tables are changed so containers hold different items.

  3. Cross-mod mob and item use

    Mobs and items from other mods are used in generation, including Timeless Classics Guns and Zombie Extreme.

  4. Configurable generation

    Generation can be tuned through the mod's settings instead of the standard.json files in the config folder.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.16.50.2
1.16.40.2
1.16.30.2
1.16.20.2
1.16.10.2
1.160.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Modpack makers and players who want Lost Cities style buildings and mobs added to Forge 1.16.5 worlds alongside other mods.

Questions

Which loader does Lost Cities for ModPack need?

It is published for Forge only, so Forge is required and Fabric or NeoForge builds do not exist.

Does the server need Lost Cities for ModPack?

Yes. Every player and the server need a copy of the mod.

How are the generation settings changed?

Settings are adjusted in the mod's own options, since it does not use the standard.json files in the config folder. Deeper edits require opening the jar file.

In the catalog

Lost Cities for ModPack is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 5,992 mods support Minecraft 1.16.5.

Similar mods

What the author says

This offshoot of the Lost Cities mod brings a new generation of buildings to the game. Also, adds new mobs on the floors and changes loot tables. The mod itself uses mobs and items from other mods. Because of what a full list of mods is needed in the future. Lost cities is an extremely flexible mod in the settings…
alcori, on the Modrinth page

Official listing

Owner
alcori
Published
2022-06-20
Updated on Modrinth
2022-06-24
Facts verified
2026-10-15

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