Locksmith
by Z2SIX
Locksmith lets players lock doors, chests and other blocks with physical keys instead of permissions, so access follows the key a player carries.
What it does
Players craft an iron key from one iron ingot and two iron nuggets, then right-click a door or chest while holding the key to register it. The key is then prompted for a secret passphrase, and a right-click on a door or chest with that registered key locks it. Players without a matching key cannot open a locked block.
Doors, chests and trapped chests from vanilla work with locking out of the box. Server administrators choose exactly which blocks can be locked, and the list can include blocks added by other mods through a simple configuration. Lock behavior can also be set through profiles, and locked blocks are made invulnerable, so their hardness and explosion resistance are not changed.
Duplicate keys are made with a minting recipe from an existing registered key, which lets several players share access. Locksmith is server-authoritative and is built for multiplayer. Curios is supported with a key slot. The mod is released under the Z2SIX Mod License, so it is not open source, and its source code and issue tracker are public. Files cover 1.21.1 for NeoForge only, and the environment is client and server.
Key features
Physical key locks
Locks are opened by a key that a player carries, replacing permission-based access.
Secret passphrase keys
Each iron key is registered with a passphrase entered during setup, and duplicates are made from a registered key.
Configurable lockable blocks
Vanilla and modded blocks can be added to the lockable list on the server side, with optional auto-opening and closing for doors.
Server-authoritative locking
Lock state is checked on the server, so it stays consistent in multiplayer, with Curios support through a key slot.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners and players who want key-based locks on doors and chests in NeoForge 1.21.1 worlds, and modpack authors who need lockable modded blocks.
Questions
Does Locksmith need a server install?
Can several players open the same locked door?
Does Locksmith work with Curios?
In the catalog
Locksmith is one of 19,031 Adventure mods on ModsFinder, and one of 8,588 Adventure mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Z2SIX
Similar mods
What the author says
Allows the locking of blocks using physical keys instead of permissions. By default, vanilla doors, chests, and trapped chests are supported. Additional blocks — including modded ones — can be configured server-side.
Official listing
- Modrinth page
- modrinth.com/mod/locksmith
- Owner
- Z2SIX
- Published
- 2026-01-03
- Updated on Modrinth
- 2026-07-09
- Facts verified
- 2026-10-15
