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Life Steal Mod

by Alex1177

Life Steal Mod, by Alex1177, changes how hearts are gained and lost on a NeoForge server, drawing on the Life Steal SMP format.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Players lose a heart when they die and can gain one back by using a heart item, which is the core loop of the life steal style of play. A gamerule lets the server change the maximum number of hearts a player can hold, up to 40, shown as two rows of hearts at the upper limit. Admins can also set a maximum heart count for individual players with commands.

Two commands let players take hearts away from others and turn heart items into hearts. A revival block can be placed to add a revive to a player's count, and a third command lets a revive be used to bring a dead player back, one revive at a time. The mod is built for NeoForge on 1.21.1, with a single file, version 1.0.0, published 2025-01-16.

Every player and the server need a copy of the mod. The code is covered by All rights reserved, which means the mod is not open source.

Key features

  1. Heart loss on death

    A player who dies loses one heart, and the maximum drops with it until the player recovers.

  2. Heart items

    Using a heart item adds one heart to the player who uses it, which is the main way to regain lost hearts.

  3. Adjustable heart cap

    A gamerule sets the maximum heart count, up to 40, and admins can set limits for specific players.

  4. Revival block

    Placing the revival block adds a revive to a variable that the third command spends to bring back a dead player.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want a life steal style game on NeoForge 1.21.1, and modpack authors who credit the author. The author notes say the mod is not totally recommended, so players should check how it plays before adopting it.

How it compares

Full comparison

Life Steal Enchantment is the only alternative that runs on Fabric, Forge, NeoForge and Quilt, with versions 1.21 – 26.3, and it is server required with client optional under the GNU Lesser General Public License v3.0 or later. Splat's Enhanced Hardcore is server-side only, open source under the GNU Lesser General Public License v3.0 only, and covers 1.21.1 – 1.21.8, so players join without installing it. Life Steal Mod is client and server and not open source, and its only build is for 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
Life Steal ModNeoForge1.21.1Client and server2025-01-16
Life Steal EnchantmentFabric, Forge, NeoForge and Quilt1.21 – 26.3Server required, client optional2026-10-07
Splat's Enhanced HardcoreNeoForge1.21.1 – 1.21.8Server-side only2026-08-21

Questions

Does Life Steal Mod need to be installed on the client?

Yes. A server running it needs every connecting player to have it too.

Which loader does Life Steal Mod use?

The mod is published for NeoForge only, with a single file for 1.21.1.

Can a dead player be brought back?

Yes, if a revive is available. The revival block adds revives, and the third command uses one to revive a player.

In the catalog

Life Steal Mod is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod is INSPIRED not BASED off the life steal smp. When you die you lose one heart and when you use a heart item you gain one heart. A gamerule allows for the person to change the max heart count which is 40 (two rows of hearts) Two Commands, one that players can use and could take away hearts and turn them into…
Alex1177, on the Modrinth page

Official listing

Owner
Alex1177
Published
2025-01-16
Updated on Modrinth
2025-01-16
Facts verified
2026-10-15

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