ModsFinder

Leveled Mobs

by lullaby

Leveled Mobs scales hostile mobs by distance from spawn, so enemies farther out carry more health and damage.

FabricForgeNeoForgeQuiltServer required, client optionalGNU Affero General Public License v3.0 or laterOpen source1.21.6 – 26.3

What it does

Each mob receives a level that rises the farther it spawns from the world origin. Distance Per Level sets how many blocks pass before the level increases, and Max Level caps it. Health, attack damage and maximum bow power each have their own scaling factor, so the rise in difficulty can be tuned per stat. Names above mobs can be shown or hidden with the Visible Names option.

Server owners running survival or role-playing worlds can use it to make distant areas more dangerous than the spawn area. The mod is intended for SMP and RPG servers, where it adds progression without building a custom system. Mobs marked with the tag leveled mobs.mob.ignore skip the leveling process, which allows exceptions for bosses or scripted encounters.

Leveled Mobs requires a server and is optional on the client. It is published for Fabric, Forge, NeoForge and Quilt, with files for 26.3 as the latest release. The mod is open source under the GNU Affero General Public License v3.0 or later, and its source code is public.

Key features

  1. Distance-based levels

    Mobs gain levels as they spawn farther from the origin, so enemies grow stronger the farther a player travels.

  2. Adjustable scaling

    Max Level, Distance Per Level and separate factors for health, attack damage and bow power each set how strong leveled mobs become.

  3. Visible level names

    An option shows or hides the level above each mob, letting server owners choose how much information players see.

  4. Tag-based exclusions

    Mobs with the tag leveled mobs.mob.ignore are left unchanged, so specific entities can be kept at their normal strength.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.31.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
26.21.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
26.1.21.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
26.1.11.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
26.11.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.21.x6 of 6 versions with builds
1.21.111.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.21.101.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.21.91.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.21.81.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.21.71.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.21.61.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners running survival, adventure or role-playing worlds who want mob difficulty to grow with distance from spawn. Single-player players can install it, but the mod only needs to run on the server.

Questions

Which loaders does Leveled Mobs support?

Fabric, Forge, NeoForge and Quilt. The latest file for each loader is 1.0.3+mod for 26.3, released 2026-05-22.

Does Leveled Mobs need to be installed on every player's client?

No. The server must run it, while players may leave it out.

Which versions are covered?

Files exist for 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2 and 26.3, covering 1.21.6 – 26.3.

In the catalog

Leveled Mobs is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Add levels to the enemies, the farther away they are from 0 0, more dangerous they are! To ignore a mob level proccess use the tag leveled_mobs.mob.ignore
lullaby, on the Modrinth page

Official listing

Owner
lullaby
Published
2025-06-24
Updated on Modrinth
2026-05-22
Facts verified
2026-10-15

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