ModsFinder

Kill Count

by Modernize

Kill Count keeps a running tally of player-versus-player kills on a server, and the totals can be read with a single command.

FabricServer-side onlyMIT License1.21.11

What it does

Each player's kills are recorded against their account UUID rather than their name, so a name change does not reset the count. The counts are saved with the world, which means the totals carry over when the server restarts. Kills made with a bow, crossbow or trident are credited to the player who fired the shot, not to the projectile.

Deaths a player causes by their own hand, such as dying to their own TNT or from fall damage, are not added to the count, so self-kills do not inflate anyone's total. The tracking works the same in single-player worlds, on LAN and on dedicated servers. Only the server needs the mod: players join a server that runs it without installing anything, and clients are not affected.

The mod is published for Fabric only, with a single build for Minecraft 1.21.11, released under the MIT License and not open source. Its scope is narrow by design: it counts kills and reports them, and it does not add items, blocks or scoreboards of its own.

Key features

  1. Per-player kill totals

    Each player's count is stored against their UUID, so the totals stay attached to the player through name changes.

  2. Single-command reporting

    One command shows the recorded player-versus-player kills, giving server members a quick view of the standings.

  3. Indirect kills credited

    Kills made with bows, crossbows and tridents count for the player who fired the projectile.

  4. Self-kills excluded

    Deaths caused by the player's own TNT, fall damage or similar actions do not add to their kill count.

  5. Persistent counts

    Totals are saved with the world and remain in place after the server restarts.

Compatibility

Latest build for each game version and loader.

1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners and administrators who run PvP servers and want a saved record of player-versus-player kills. Players on those servers need nothing installed, since the mod runs only on the server side.

How it compares

Full comparison

KillCredits+ is server-side only, released under the MIT License and published for 1.21.11, so it covers the same server-side role as Kill Count but is not open source. Stat mod works on both client and server for 1.21.8 – 1.21.11 under All rights reserved, so every player needs it installed. Kill sound is client-side only under the Apache License 2.0 and plays sounds for kills rather than tracking totals, so it covers a different purpose.

ModLoadersGame versionsEnvironmentUpdated
Kill CountFabric1.21.11Server-side only2026-05-19
KillCredits+Fabric1.21.11Server-side only2026-05-26
Stat modFabric1.21.8 – 1.21.11Client and server2026-04-15
Kill soundFabric1.21 – 1.21.11Client-side only2026-03-28

Questions

Does Kill Count need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Does the kill count survive a server restart?

Yes. Counts are saved with the world, so the totals remain after the server restarts.

Are kills made with a bow or trident counted?

Yes. Indirect kills from bows, crossbows and tridents are credited to the player who fired the projectile.

In the catalog

Kill Count is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 19,862 mods support Minecraft 1.21.11.

More from Modernize

All projects

Similar mods

Official listing

Owner
Modernize
Published
2026-05-19
Updated on Modrinth
2026-05-19
Facts verified
2026-10-15

Tags