Kill Count
by Modernize
Kill Count keeps a running tally of player-versus-player kills on a server, and the totals can be read with a single command.
What it does
Each player's kills are recorded against their account UUID rather than their name, so a name change does not reset the count. The counts are saved with the world, which means the totals carry over when the server restarts. Kills made with a bow, crossbow or trident are credited to the player who fired the shot, not to the projectile.
Deaths a player causes by their own hand, such as dying to their own TNT or from fall damage, are not added to the count, so self-kills do not inflate anyone's total. The tracking works the same in single-player worlds, on LAN and on dedicated servers. Only the server needs the mod: players join a server that runs it without installing anything, and clients are not affected.
The mod is published for Fabric only, with a single build for Minecraft 1.21.11, released under the MIT License and not open source. Its scope is narrow by design: it counts kills and reports them, and it does not add items, blocks or scoreboards of its own.
Key features
Per-player kill totals
Each player's count is stored against their UUID, so the totals stay attached to the player through name changes.
Single-command reporting
One command shows the recorded player-versus-player kills, giving server members a quick view of the standings.
Indirect kills credited
Kills made with bows, crossbows and tridents count for the player who fired the projectile.
Self-kills excluded
Deaths caused by the player's own TNT, fall damage or similar actions do not add to their kill count.
Persistent counts
Totals are saved with the world and remain in place after the server restarts.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners and administrators who run PvP servers and want a saved record of player-versus-player kills. Players on those servers need nothing installed, since the mod runs only on the server side.
How it compares
KillCredits+ is server-side only, released under the MIT License and published for 1.21.11, so it covers the same server-side role as Kill Count but is not open source. Stat mod works on both client and server for 1.21.8 – 1.21.11 under All rights reserved, so every player needs it installed. Kill sound is client-side only under the Apache License 2.0 and plays sounds for kills rather than tracking totals, so it covers a different purpose.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Kill Count | Fabric | 1.21.11 | Server-side only | 2026-05-19 |
| KillCredits+ | Fabric | 1.21.11 | Server-side only | 2026-05-26 |
| Stat mod | Fabric | 1.21.8 – 1.21.11 | Client and server | 2026-04-15 |
| Kill sound | Fabric | 1.21 – 1.21.11 | Client-side only | 2026-03-28 |
Questions
Does Kill Count need to be installed on the client?
Does the kill count survive a server restart?
Are kills made with a bow or trident counted?
In the catalog
Kill Count is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Modernize
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/kill-count
- Owner
- Modernize
- Published
- 2026-05-19
- Updated on Modrinth
- 2026-05-19
- Facts verified
- 2026-10-15
