Keerdm Zombie Apocolypse Essentials
by Keerdm
Keerdm Zombie Apocolypse Essentials reshapes generated cities into a post-apocalyptic setting for Forge, using Immersive Weathering and The Lost Cities as its base.
What it does
Built on The Lost Cities, the mod modifies city buildings so they look abandoned and damaged, and adds abandoned power lines, wind turbines spread across the landscape and highways lined with abandoned cars. Immersive Weathering supplies the weather layer, which the mod also depends on. Together they give a zombie apocalypse modpack its setting, and the author describes the goal as enhancing that kind of pack.
The author adds a larger cabin and an enhanced radio tower to the set of generated structures. City loot chests hold items that suit the scenery, and guns and ammunition can be found in them. Later builds give TACZ firearms and ammunition spawns. Timeless and Classics Zero is optional and supplies those firearms, while Vic's Point Blank is named in the author text as a firearms and ammunition source.
The mod is server-side only, so players join without installing it. It is released under the Creative Commons Attribution No Derivatives 4.0 license and is not open source. Files are published for Forge, and the 3 release versions 1.18.2, 1.19.2 and 1.20.1 are listed, with 1.4 for 1.20.1 as the latest file.
Key features
Abandoned city buildings
Generated buildings in The Lost Cities are changed to show a post-apocalyptic look.
Abandoned power lines
Damaged power lines run across the generated landscape as a visual feature.
Highways with abandoned cars
Highways carry abandoned vehicles, which add to the feeling of an empty road network.
City loot chests
Chests in the cities hold items, including guns and ammunition for the optional firearm content.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Who it’s for: Players building or joining zombie apocalypse modpacks, and server owners who want post-apocalyptic cities in their world.
How it compares
Sandier Keerdm's Zombie Essentials is also server-side only and is available for 1.19.2 – 1.20.1, but it is released under All rights reserved and is not open source. Murcs Zombie Additions - "Apocolypse Structures" is for 1.20.1 only and needs both client and server, under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Keerdm Zombie Apocolypse Essentials | Forge | 1.18.2 – 1.20.1 | Server-side only | 2024-10-06 |
| Sandier Keerdm's Zombie Essentials | Forge | 1.19.2 – 1.20.1 | Server-side only | 2025-06-19 |
| Murcs Zombie Additions - "Apocolypse Structures" | Forge | 1.20.1 | Client and server | 2026-02-26 |
Questions
Does Keerdm Zombie Apocolypse Essentials need Immersive Weathering?
Does the mod need The Lost Cities to run?
Is Keerdm Zombie Apocolypse Essentials needed on the client?
Which game versions does the mod cover?
In the catalog
Keerdm Zombie Apocolypse Essentials is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Keerdm
Similar mods
What the author says
# ### Please read the entire description before commenting or asking any questions! This mod is perfect for players who enjoy zombie apocalypse modpacks. It modifies buildings from The Lost Cities, giving them a post-apocalyptic look.
Official listing
- Modrinth page
- modrinth.com/mod/keerdm-zombie-apocolypse-essentials
- Owner
- Keerdm
- Published
- 2024-07-05
- Updated on Modrinth
- 2024-10-06
- Facts verified
- 2026-10-15
