ModsFinder

JourneyMap Waypoint Syncing (JMWS)

by Rohim

With JourneyMap Waypoint Syncing, a player's JourneyMap waypoints follow their account to any device that joins the same server.

FabricForgeNeoForgeClient and serverMIT LicenseOpen source1.12.2 – 26.1.2

What it does

Waypoints are stored on the server under each player's account UUID rather than on one computer. A player who sets waypoints on a PC can log in from a Steam Deck or another machine and see the same markers. The mod works like a cloud store for waypoint data, similar to how a photo service shares images across devices. Only waypoint groups are uploaded, and saved JourneyMap settings are not.

The mod integrates with JourneyMap in the background, so the map keeps working as before and the sync happens without extra screens. Its configuration appears in an addon section of the JourneyMap configuration page. Migration of existing JourneyMap data happens automatically the first time a player joins a server that runs the mod. Both the server and the client need JourneyMap, and the mod can be removed later without losing the waypoints already synced.

Installation requires Fabric API and JourneyMap, with CommonNetwork installed on the server at the matching version. The mod is client and server and is published for Fabric, Forge and NeoForge, covering 1.12.2 and 1.21.1 – 26.1.2 with ten release versions. The code is open source under the MIT License, and the source and issue tracker are public.

Key features

  1. Account-based waypoint storage

    Waypoints are saved on the server against the player's account UUID, so they appear on any device that joins.

  2. Automatic migration

    Existing JourneyMap waypoints move to the server store the first time a player joins a server running the mod.

  3. Group-only upload

    Only waypoint groups are uploaded to the server, and JourneyMap settings stay on the local client.

  4. Join confirmation

    A green success message appears in chat when the waypoints sync correctly after joining the server.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.21.2.8-26.1.21.2.7-26.1.21.2.7-26.1.2
26.1.11.2.5-26.1.x1.2.5-26.1.x1.2.5-26.1.x
26.11.2.5-26.1.x1.2.5-26.1.x1.2.5-26.1.x
1.21.x6 of 6 versions with builds
1.21.111.2.8-1.21.111.2.7-1.21.111.2.7-1.21.11
1.21.101.2.3-1.21.101.2.3-1.21.101.2.3-1.21.10
1.21.81.1.6-1.21.81.1.6-1.21.81.1.6-1.21.8
1.21.71.1.5-1.21.7-81.1.5-1.21.7-81.1.5-1.21.7-8
1.21.51.1.5-1.21.51.1.5-1.21.51.1.5-1.21.5
1.21.11.2.8-1.21.11.2.7-1.21.11.2.7-1.21.1
1.12.x1 of 1 version with builds
1.12.2Not available1.1.7-1.12.2Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
JourneyMapReal-time map used for mapping in-game or your browser as you explore.
Required

How it compares

Full comparison

JourneyMap Teams is a different kind of tool: it shares waypoints among team members and is released under the Apache License 2.0, with files for 1.19.2 – 26.3 on Fabric, Forge, NeoForge and Quilt. AdvancementSync works on the server only, is licensed as All rights reserved, and is published for 1.16.5 – 1.20.4 on Fabric and Forge. Account Switcher is client-side only and released under the MIT License, covering 1.8.9 – 26.1.2 on Fabric, Forge and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
JourneyMap Waypoint Syncing (JMWS)Fabric, Forge and NeoForge1.12.2 – 26.1.2Client and server2026-07-10
JourneyMap TeamsFabric, Forge, NeoForge and Quilt1.19.2 – 26.3Client or server, optional2026-09-19
AdvancementSyncFabric and Forge1.16.5 – 1.20.4Server-side only2024-03-21
Account SwitcherFabric, Forge and NeoForge1.8.9 – 26.1.2Client-side only2026-04-30

Questions

Does JourneyMap Waypoint Syncing need JourneyMap?

Yes. JourneyMap is a required dependency, and the mod also needs Fabric API. Both must be present on the client and the server.

Does the server need the mod for it to work?

Yes. The environment is client and server, so the server must run the mod with CommonNetwork at the matching version, and players must install it as well.

Which loader should a player use?

The mod is published for Fabric, Forge and NeoForge. The latest Fabric file targets 26.1.2, while the latest Forge and NeoForge files target 1.21.11.

In the catalog

JourneyMap Waypoint Syncing (JMWS) is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 15,189 mods support Minecraft 26.1.2.

Similar mods

What the author says

If you have been using JWMS and need to migrate to JourneyMap, the migration will happen automatically when you first join a server with JM on both server and client. JMWS should be uninstalled afterwards. I have closed the Discord support server. Support will no longer be given under any circumstances including…
Rohim, on the Modrinth page

Official listing

Owner
Rohim
Published
2025-05-11
Updated on Modrinth
2026-07-10
Facts verified
2026-10-15

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