Jellow's Extra Hearts
by Jellow
Jellow's Extra Hearts lets players raise their maximum health by crafting Heart Upgrades, each adding one heart to the total.
What it does
Heart Upgrades are craftable items that increase maximum health, one heart per upgrade. Dying costs extra hearts, so a player who collects more upgrades has more to lose, which ties the progression to the end game rather than early power. The number of upgrades allowed is set in the Mod Menu configuration screen, with a default of 10 and any positive integer or 0 accepted.
The mod is built around end game health scaling and includes custom advancements that track progress through the upgrade chain. Every player and the server need a copy of the mod. It is published for Fabric only, with a single file for 26.2, and the code is licensed under the MIT License, though it is not open source.
Key features
Craftable Heart Upgrades
Each Heart Upgrade is crafted and grants one extra heart of maximum health when used.
Losing hearts on death
Death removes extra hearts, so collected upgrades carry a real cost and progress can be lost.
Configurable upgrade limit
The Mod Menu configuration screen is where the cap on Heart Upgrades is adjusted, and the starting cap is 10.
Custom advancements
Advancements mark milestones as players gain hearts through the upgrade system.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival progression
Players in survival worlds use the upgrades as a late-game goal, with death acting as the trade-off for higher health.
Server tuning
Server owners adjust the upgrade cap in the configuration screen to set how far health can grow.
Who it’s for: Players who want a slower health progression in survival, and server owners who want to control how many upgrades are available.
How it compares
Dynamic Hearts is a Fabric mod for 1.20.5 – 26.3 that runs on client and server and is released under All rights reserved. Customizable Hearts is a Fabric mod for 26.1.2 – 26.3 that runs on the server alone and is released under the MIT License, but it is not open source. Jellow's Extra Hearts covers only 26.2 and needs both sides, so it differs in version range and environment.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Jellow's Extra Hearts | Fabric | 26.2 | Client and server | 2026-08-26 |
| Dynamic Hearts | Fabric | 1.20.5 – 26.3 | Client and server | 2026-07-30 |
| Customizable Hearts | Fabric | 26.1.2 – 26.3 | Server-side only | 2026-09-27 |
Questions
Does Jellow's Extra Hearts need to be installed on the server?
Which loader does Jellow's Extra Hearts use?
Can the number of Heart Upgrades be changed?
In the catalog
Jellow's Extra Hearts is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Jellow's Extra Hearts is a lightweight end game progression mod that lets you increase your maximum health through craftable Heart Upgrades, but every death comes at a cost. The maximum number of Heart Upgrades can be changed directly through the Mod Menu configuration screen.
Official listing
- Modrinth page
- modrinth.com/mod/jellowsextrahearts
- Owner
- Jellow
- Published
- 2026-08-26
- Updated on Modrinth
- 2026-08-26
- Facts verified
- 2026-10-15
