ModsFinder

Jake's Economy

by DevJake

Jake's Economy adds a player-driven market to a Fabric world, where item prices move with buying and selling and trade runs on a live coin currency.

FabricClient and serverGNU Lesser General Public License v2.1 or laterOpen source1.21.1

What it does

Prices in the market rise and fall with supply and demand, following a logarithmic curve. Buying an item pushes its price up and selling pushes it down, and arrows beside each item show whether its price has recently moved. A price history graph keeps saved values for set intervals and can be viewed from the market screen. Prices and trends sync live to online players after each trade, and new players receive the full market configuration when they join.

Items can be gated behind advancements, so players must earn a required achievement before they can buy or sell certain goods, which suits progression servers. The mod works on a dedicated server as well as in single-player. It includes native integration with CobbleDollars, and when both are installed their currencies sync automatically. The code is open source under the GNU Lesser General Public License v2.1 or later, and files are published for Fabric 1.21.1 only, with 1.3.0+1.21.1 as the latest build from 2026-06-29.

Key features

  1. Supply-driven prices

    Buying an item drives its price up, selling drives it down, and the change follows a logarithmic curve.

  2. Market browser and trading

    The market GUI lists items by category, search and tabs, sorts them alphabetically, and includes an auction house.

  3. Item detail trades

    The item detail screen trades a single item or a bulk quantity up to 64 at a time, with custom amounts available.

  4. Price history graph

    Saved prices are plotted on a graph at set intervals, viewable from the market GUI beside trend arrows.

  5. Achievement-gated items

    Market items stay locked until the player earns the matching advancement, so progression controls access.

Compatibility

Latest build for each game version and loader.

1.21.11.3.0+1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

CobbleDollars Ticket is a Fabric mod for 1.21.1 that is client and server and not open source, under the MIT License. CobbleDollars Notes is also for 1.21.1 and client and server, under the MIT License, and is open source. Donut's Auctions is open source under the MIT License, client-side only, and covers only 1.21.10 – 1.21.11, so it does not overlap with Jake's Economy's 1.21.1 build.

ModLoadersGame versionsEnvironmentUpdated
Jake's EconomyFabric1.21.1Client and server2026-06-29
CobbleDollars TicketFabric1.21.1Client and server2025-07-08
CobbleDollars NotesFabric1.21.1Client and server2026-02-16
Donut's AuctionsFabric1.21.10 – 1.21.11Client-side only2026-02-16

Questions

Does Jake's Economy need CobbleDollars?

No. CobbleDollars is optional, but when it is installed the mod adds native integration and syncs its currency with Jake's Economy.

Does the server need Jake's Economy?

Yes. Installation covers the server and each player's game.

Which game versions does Jake's Economy support?

Only 1.21.1 is listed for the Fabric build, with 1.3.0+1.21.1 as the latest file released on 2026-06-29.

In the catalog

Jake's Economy is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Jake's Economy adds a fully server-compatible player-driven economy to your world. A live market with real-time price trends, a physical and virtual currency, and an achievement-gated item system — all configurable in the config. Features - Live Market Prices rise and fall based on supply and demand using a…
DevJake, on the Modrinth page

Official listing

Owner
DevJake
Published
2026-05-24
Updated on Modrinth
2026-06-29
Facts verified
2026-10-15

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