ItemOverlayState
by AmarokIce
ItemOverlayState is a NeoForge library that lets developers define state-specific textures for items through a data-driven approach.
What it does
Item textures usually change between states only when a developer writes code for each case. A data-driven method is supplied by this library for handling the textures that differ from state to state, letting a developer declare them in data files rather than in code. Its textures are simpler to set up than hand-coded approaches. It runs on the client alone, so players install it and servers do not need it. Builds are published for NeoForge 1.21.1 only, and the code is open source under the GNU Lesser General Public License v3.0 or later.
Key features
Data-driven state textures
Item textures for different states are defined through data files rather than through code written for each case.
Simpler texture setup
The approach aims to reduce the work of showing an item in several states, compared with hand-written texture logic.
Developer documentation
User docs are linked from the project, describing how to set up item state textures.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
In the catalog
ItemOverlayState is one of 3,514 Library mods on ModsFinder, and one of 1,449 Library mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
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What the author says
Generally speaking, only developers can handle the textures of items in different states. However, this library provides a data-driven way to manage them.
Official listing
- Modrinth page
- modrinth.com/mod/itemoverlaystate
- Owner
- AmarokIce
- Published
- 2025-11-07
- Updated on Modrinth
- 2025-11-07
- Facts verified
- 2026-10-15
