Iron Knuckle
by ThirtyFangs
Iron Knuckle adds a Zelda-style armored mob, summoned by a function, that players fight on their world.
What it does
The mob stays still until a player comes close, then it attacks. Its armor breaks down with each hit, and the fight ends only after enough damage is dealt. A map maker can tag the mob before summoning it to test the encounter. The mob is added through the Zelda series, with Ocarina of Time as its reference. The server needs the mod, while players may leave it out. The resource pack is also required for the mob's textures. Files target 26.1 – 26.3 on Fabric, Forge, NeoForge and Quilt, and the Data pack option is available.
Key features
Summon function
A function command spawns the mob at a chosen location, so map makers can place it in adventures.
Staged armor
Hits strip the armor away over time, and the mob fights on until enough damage is dealt.
Stationary until approached
The mob does not move until a player comes close, or until another player comes close to it.
Gallery
Compatibility
Latest build for each game version and loader.
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Questions
Does Iron Knuckle need a resource pack?
In the catalog
Iron Knuckle is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
More from ThirtyFangs
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What the author says
This datapack adds the Iron Knuckle, no resource pack required! Iron Knuckles have 100 HP (50 hearts). They won't move until you get close to them. They armor will be destroyed if you hit them til they reach 25 hearts. They will then be faster. If you are a map maker and want to place an iron knuckle, you can do /tag…
Official listing
- Modrinth page
- modrinth.com/mod/iron-knuckle
- Owner
- ThirtyFangs
- Published
- 2026-09-09
- Updated on Modrinth
- 2026-09-22
- Facts verified
- 2026-10-15
