Iron Golems Survive
Iron Golems Survive lets Iron Golems slowly regenerate health in villages, on a schedule set by daytime and nearby villagers.
What it does
Iron Golems regain about two hearts every thirty seconds by default, but only during daylight. At night they stay vulnerable, so raids and monster attacks still carry risk. Villagers nearby set the pace: a few give a normal rate, and several speed it up. A heart particle appears above a golem when it heals, so players can see why it happened.
The mod targets villages that lose golems after repeated raids and zombie attacks. It changes health recovery only and does not make golems invincible. Most settings are adjusted in the Forge config file, and the heal interval and minimum villager count can be tuned for a server. It is published for Forge, and only the client needs the same configuration as the server to match, so servers and modpacks are the main audience.
Files exist for 1.16.5 and 1.20.1 – 1.20.6, with 1.3 for 1.20.1 as the latest build. The license is All rights reserved, and the code is not open source.
Key features
Natural golem regeneration
Golems heal on a timer while the village conditions are met, without any item or command from the player.
Daytime-only healing
Regeneration pauses at night, which keeps raids and monster attacks dangerous.
Villager-scaled speed
More villagers nearby lead to faster regeneration, tying the golems' recovery to the village's size.
Visible heal particles
Heart particles above a golem show when it regenerates, making the healing noticeable at a glance.
Forge config options
The heal amount, interval and minimum villager count are set in the Forge config file.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners and modpack builders who want village golems to recover between raids, and players who prefer defenses that do not stay permanently damaged.
How it compares
Villager Golem Healer is a Forge mod for 1.20.1 that runs on client and server and is released under All rights reserved, so it is also a closed-license option. Iron Seepage is server-side only, built for 1.20.1 and licensed under the Apache License 2.0. Victor's Netherite Golems is client and server, built for 1.20.1 and open source under the MIT License, but it changes the golems themselves rather than their healing.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Iron Golems Survive | Forge | 1.16.5 – 1.20.6 | Client and server | 2026-03-20 |
| Villager Golem Healer | Forge | 1.20.1 | Client and server | 2025-04-03 |
| Iron Seepage | Forge | 1.20.1 | Server-side only | 2026-02-03 |
| Victor's Netherite Golems | Forge | 1.20.1 | Client and server | 2026-08-30 |
Questions
Does Iron Golems Survive need to be installed on both sides?
Can golems heal at night?
How many villagers are needed for faster healing?
In the catalog
Iron Golems Survive is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 11,154 mods support Minecraft 1.20.6.
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What the author says
Iron Golems Regenerate is a lightweight, server-friendly Forge mod that improves village defense by giving Iron Golems natural health regeneration under realistic and configurable conditions. Instead of Iron Golems slowly dying off after raids, zombie attacks, or long-term wear, this mod allows them to recover health…
Official listing
- Modrinth page
- modrinth.com/mod/iron-golems-survive
- Owner
- Dreamcraft Network Studios
- Published
- 2026-02-12
- Updated on Modrinth
- 2026-03-20
- Facts verified
- 2026-10-15
