InGame Info Reborn
by tttsaurus
InGame Info Reborn is a Forge library for building HUDs and GUIs in-game from composable, declarative layout groups and controls.
What it does
The library gives other mods a structure for in-game overlays and screens. A GUI is assembled from groups that arrange their children: horizontal and vertical stacks, sized and adaptive groups that fit their contents, nested groups, foldout groups and draggable groups. Controls such as text, buttons, input fields, sliding and animated text, a URL image, a slide bar and a progress bar can be placed inside those groups.
Each GUI container runs its own rendering life cycle through a framebuffer, and containers can be stacked and kept in a list. A container can be shown as an overlay on the game or as a focused screen, and that mode can be switched at runtime. With the default configuration nothing pops up, so the library stays out of the way until another mod opens a container. The mod needs MixinBooter to load, and it runs on client and server.
Forge is the only loader covered, with a single build for 1.12.2 published as version 1.2.3, dated 2025-08-22. The project is open source under the MIT License and links to a source repository, an issue tracker and a wiki that is still in progress.
Key features
Declarative GUI layout
Interfaces are described as a tree of groups and controls, so the structure is set in code rather than by placing pixels by hand.
Stackable groups
Horizontal, vertical, sized, adaptive and nested groups arrange their elements and resize them to fit.
Interactive controls
Text, buttons, input fields, sliding and animated text, a URL image, a slide bar and a progress bar are available as controls.
Overlay and focus modes
A GUI container can be drawn over the game or take focus, and the switch can happen while the game is running.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Custom HUD elements
A mod can build status panels or overlays from groups and text controls instead of writing its own layout code.
Draggable panels
Foldout and draggable groups let a mod offer panels that players can open, collapse and move around the screen.
Who it’s for: Mod developers who want a shared layout and rendering base for HUDs and in-game screens on Forge 1.12.2. Players install the library only when a mod that depends on it asks for it.
Questions
Does InGame Info Reborn need MixinBooter?
Does InGame Info Reborn have to be installed on the server?
Which loaders and versions are supported?
Does the library change anything on its own?
In the catalog
InGame Info Reborn is one of 3,514 Library mods on ModsFinder, and one of 1,576 Library mods for Forge. 2,920 mods support Minecraft 1.12.2.
More from tttsaurus
Similar mods
What the author says
"In-game HUDs and GUIs done with structure — reactive, declarative, composable, and built to handle the rest." (Nothing will pop up with the default configuration!)
Official listing
- Modrinth page
- modrinth.com/mod/ingame-info-reborn
- Owner
- tttsaurus
- Published
- 2025-04-14
- Updated on Modrinth
- 2025-08-22
- Facts verified
- 2026-10-15
