ModsFinder

Incremental Player Save

by ExtraJuiceMan

Incremental Player Save spreads player data writes across several ticks so that periodic saves no longer cause MSPT spikes on Fabric servers.

FabricServer-side onlyMIT LicenseOpen source1.21.11 – 26.2

What it does

Instead of writing every player's player.dat file in one tick, the mod saves a small batch of players per tick, which smooths out the MSPT spikes that the periodic auto-save produces. The default interval is 6000 ticks, or 5 minutes. The mod is inspired by Paper's incremental player saving feature, and it targets only player.dat file writes, leaving chunk saving and other auto-save work alone. It is server-side only, so players join without installing it, and it is released under the MIT License as open source. Fabric files exist for 26.2 and newer builds in the same release line.

Key features

  1. Batched player saves

    Player data is written in small groups each tick rather than all at once, reducing the spike in saveAllPlayerData.

  2. Player data only

    Only player.dat writes are split up, so chunk saving and other auto-save work keep their existing timing.

  3. Configurable save interval

    The auto-save interval defaults to 6000 ticks and can be adjusted on the server.

Compatibility

Latest build for each game version and loader.

26.21.0.1
26.1.21.0.0
1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

TPSnitch is a Fabric server-side mod under the Apache License 2.0 and open source, for 1.21 – 26.2, and it reports tick performance rather than changing saves. MiniHUD MSPT Provider is server-side only, open source under CC0 1.0 Universal, and built for 26.1 – 26.1.2, so it suits a narrower set of versions.

ModLoadersGame versionsEnvironmentUpdated
Incremental Player SaveFabric1.21.11 – 26.2Server-side only2026-07-03
TPSnitchFabric1.21 – 26.2Server-side only2026-07-09
MiniHUD MSPT ProviderFabric26.1 – 26.1.2Server-side only2026-04-01

Questions

Does Incremental Player Save need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

In the catalog

Incremental Player Save is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

A mod to eliminate MSPT spikes caused by player data auto-save on Minecraft servers. Minecraft's auto-save calls net.minecraft.server.PlayerManager.saveAllPlayerData() once per save interval, writing every online player's data to disk in a single tick. On servers with many players or with a lot of player data, this…
ExtraJuiceMan, on the Modrinth page

Official listing

Owner
ExtraJuiceMan
Published
2026-06-06
Updated on Modrinth
2026-07-03
Facts verified
2026-10-15

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