ModsFinder

Immortality+

by noahain

Immortality+ lets a server operator toggle persistent death protection for individual players with a single command, for the Fabric loader.

FabricServer-side onlyAll rights reserved1.21.11

What it does

Immortality+ is a Fabric mod that runs on the server alone. An operator turns death protection on or off for one player with the immortal command, and the player gets clear chat feedback on each change. The immortallist command shows which players currently have the protection enabled.

Protected players keep the protection across server restarts, and the saved list is loaded again when the server starts. After a reload, the protection has to be switched on again for each player. Totem of Undying pops are handled first, so a totem still applies before the immortality takes effect.

Installation needs Fabric API on the server. Players join without installing anything, since only the server side is changed. Immortality+ is built for 1.21.11 only and is released under All rights reserved, so it is not open source.

Key features

  1. Per-player toggle

    A single command switches death protection on or off for one named player, with a chat message confirming the change.

  2. Immortal player list

    The immortallist command displays every player who currently has the protection enabled.

  3. Saved across restarts

    The list of protected players is written to disk and read back when the server starts.

  4. Totem interaction

    A Totem of Undying is used before immortality applies, so the totem still pops when the player would otherwise die.

Compatibility

Latest build for each game version and loader.

1.21.111.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Protecting staff or event players

A server owner can keep specific players alive during a build test or event without changing the game rules for everyone else.

Who it’s for: Server owners and administrators who want to protect selected players from death. Players on the server need no installation.

How it compares

Full comparison

Crafting Totem of Undying is a NeoForge mod for 1.21.4, also server-side only and under All rights reserved, so it does not run on Fabric. No One's Immortal is a Fabric mod for 1.21.5 that both the client and server run, and it is released under the MIT License, so it is open source. Immortal Pets is a Fabric server-side mod for 1.21.1 – 1.21.11 under the MIT License, aimed at pets rather than players.

ModLoadersGame versionsEnvironmentUpdated
Immortality+Fabric1.21.11Server-side only2026-07-08
Crafting Totem of UndyingNeoForge1.21.4Server-side only2025-07-20
No One's ImmortalFabric1.21.5Client and server2026-01-06
Immortal PetsFabric1.21.1 – 1.21.11Server-side only2025-12-26

Questions

Does Immortality+ need to be installed on clients?

No. Only the server needs it, and players join without installing anything. Only the server needs it.

Are protected players kept after a server restart?

The list is saved and loaded again, but each player must be toggled back on after the server reloads.

Does Immortality+ need Fabric API?

Yes. Fabric API is required and must be installed on the server next to Immortality+.

In the catalog

Immortality+ is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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Official listing

Owner
noahain
Published
2026-04-13
Updated on Modrinth
2026-07-08
Facts verified
2026-10-15

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