ID_Relocator
by crategamesYT
ID_Relocator, a Forge library for Minecraft 1.7.10, lifts the entity ID limit that normally caps how many entities a modded game can register.
What it does
Vanilla Forge limits the Global Entity ID space to 255 or 256 entries, and that cap is a common source of registration errors when many mods are installed together. ID_Relocator resolves these conflicts by raising the maximum number of global entity registries to 32,767 through an ASM tweak applied to the Minecraft core.
Once the tweak is active, the utility assigns free slots to every registered entity automatically, so the engine can run more entities than the old limit allowed. Mod developers can use it to leave more entity indices free, which reduces the chance that a new entity causes an ID error. Players gain the same benefit when a large modpack loads without those conflicts.
The mod is published for Forge only, for the single game version 1.7.10. A server running it needs every connecting player to have it too. The code is open source under the MIT License, and the public link is for the source code.
Key features
Raised entity ID ceiling
The global entity registry limit is increased from 255 or 256 to 32,767 entries.
ASM core tweak
An ASM tweak applied to the Minecraft core makes the higher limit possible without changing vanilla entity data.
Automatic slot assignment
Every registered entity is given a free slot automatically, so developers do not need to manage IDs by hand.
Fewer ID conflicts
With more indices free, the engine can run many modded entities at once without the registration errors the old limit caused.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Large modpacks
Packs that combine many entity-adding mods can load without running into the vanilla ID cap.
Mod development
Developers working on entity-heavy mods have more free indices and fewer ID errors to troubleshoot.
Who it’s for: Modpack creators and mod developers working on Minecraft 1.7.10 with Forge, where the entity ID limit causes conflicts.
Questions
Does ID_Relocator need to be installed on the server?
Which loader and version does ID_Relocator support?
Why does the entity ID limit cause errors?
In the catalog
ID_Relocator is one of 3,514 Library mods on ModsFinder, and one of 1,576 Library mods for Forge. 1,013 mods support Minecraft 1.7.10.
Similar mods
What the author says
ID Relocator is a high-performance tool that solves the most prevalent issue in Minecraft 1.7.10: the Global Entity ID limit. The default ID limit in Minecraft is 255; thus, if OreSpawn, Godzilla, and MLP is installed, the application will crash, and it will output an error message indicating that the specified…
Official listing
- Modrinth page
- modrinth.com/mod/id_relocator
- Owner
- crategamesYT
- Published
- 2026-05-11
- Updated on Modrinth
- 2026-05-11
- Facts verified
- 2026-10-15
