ModsFinder

HUDTweaks

by burgerindividual

HUDTweaks gives Fabric players a configuration screen for the on-screen HUD, with options to move, resize and show or hide each element.

FabricClient-side onlyMIT LicenseOpen source1.16.4 – 1.18.1

What it does

A dedicated button opens the customization screen, where the built-in HUD elements can be arranged and adjusted. Element borders make it easier to see where each one sits while editing. The author reports that the screen was fixed and focusing improved in later releases, and that the remaining built-in HUD elements were added to the list of editable items.

Settings can be saved as HUD config profiles, and the profiles that ship with the mod can be loaded as starting points. A save and load button lets a player keep a setup and switch back to it at any time. The mod is client-side only, so only the player's game needs it and servers run without it. Newer releases require Fabric API, while earlier releases did not list that dependency.

Key features

  1. Customization screen

    A dedicated button opens a GUI for arranging and adjusting the HUD elements of the game.

  2. Element borders

    Borders outline each HUD element while it is being edited, so its position and size are easier to judge.

  3. HUD config profiles

    Layouts can be saved and loaded as profiles, including the built-in ones shipped with the mod.

  4. Save and load button

    A button in the customization screen stores the current HUD configuration and restores it later.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.18.11.2.3
1.181.2.3
1.17.11.2
1.171.2
1.16.51.1.1
1.16.41.1.1
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Use cases

Rearranging a crowded HUD

A player who runs many overlays can move elements apart and hide the ones they do not need.

Switching between setups

Saved profiles let a player move between a minimal layout for building and a fuller layout for combat.

Who it’s for: Players on Fabric who want to change where HUD elements appear or how large they are, without editing files by hand.

How it compares

Full comparison

HUDTweaks is open source under the MIT License and is published for 1.16.4 – 1.18.1. HUD Control also targets Fabric with a client-side only environment and is licensed under the MIT License, but its files cover only 1.16.5 and it is not open source. RemoveHUD is client-side only and open source under the Apache License 2.0, with files for 1.16.5 – 26.2, and it removes HUD elements rather than repositioning them.

ModLoadersGame versionsEnvironmentUpdated
HUDTweaksFabric1.16.4 – 1.18.1Client-side only2022-02-14
HUD ControlFabric1.16.5Client-side only2025-12-13
RemoveHUDFabric1.16.5 – 26.2Client-side only2026-07-17

Questions

Does HUDTweaks need Fabric API?

Newer releases require Fabric API, while earlier releases do not list that dependency, so it must be installed next to the newer builds.

Is HUDTweaks needed on a server?

No. Players add it to their own game, and a server needs no copy.

Which game version should be used?

The latest Fabric file is 1.2.3 for 1.18.1, released 2022-02-14 on the beta channel. Files also exist for 1.16.4, 1.16.5, 1.17, 1.17.1 and 1.18.

In the catalog

HUDTweaks is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 4,416 mods support Minecraft 1.18.1.

Similar mods

What the author says

Since version 1.2, this mod requires Fabric API to run. Previous versions do not have this requirement. Other mods that add elements to the HUD can implement the HUDTweaks API. A guide can be found on the wiki. If you feel that there is anything wrong with the API that could be changed, you can open an issue or…
burgerindividual, on the Modrinth page

Official listing

Owner
burgerindividual
Published
2021-02-17
Updated on Modrinth
2022-02-14
Facts verified
2026-10-15

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