ModsFinder

Hordium

by SkyHant

Hordium adds raids that spawn configurable waves of mobs near players, and the raids are defined in JSON rather than Java code.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Raids in Hordium are built from datapack files. Each raid lists its waves, the spawn groups in each wave, and the conditions that start it, so a modpack author can write a new raid without rebuilding the mod. Trigger conditions cover dimension, biome, weather, moon phase and in-game day, and a raid can be started by those conditions or by a command. The bundled Undead Horde raid serves as a working example to copy from.

Entities are placed with full NBT data, including equipment, attributes, enchantments, passengers and custom data. Hordium uses standard vanilla entity NBT and AI, so mobs from other mods that support those standards can take part. Each raid shows a vanilla-style boss bar tracking wave progress and remaining attackers, and wave starts and checkpoints come with sound cues and glow effects.

Hordium is published for NeoForge 1.21.1 only, and it runs on client and server. Both the server and every player need it. The license is All rights reserved, so the mod is not open source.

Key features

  1. Datapack-driven raids

    Raids are written as JSON files, so no Java is needed to create or change one.

  2. Weighted wave selection

    Waves are picked at random by weight, and wave variants change the outcome from run to run.

  3. Independent spawn groups

    Each wave can hold several spawn groups that appear separately, each with its own entity data.

  4. Trigger conditions

    A raid can begin from its dimension, biome, weather, moon phase or in-game day, or through a command.

Compatibility

Latest build for each game version and loader.

1.21.11.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Custom invasions on a server

Server owners can add timed or weather-based attacks to their world by editing datapack files.

Modpack raid design

Modpack authors can define a set of raids for their pack without writing any Java code.

Who it’s for: Modpack authors and server owners who want scripted raids with mob waves, and players who want those attacks in a survival world.

How it compares

Full comparison

Infinite Raid is NeoForge-only for 1.21.4, with the same client and server environment, and is not open source. Custom Base Raid is open source under the MIT License for 1.21.1 on Fabric and NeoForge, and runs server-side with client-optional installation. Hordium is limited to NeoForge and 1.21.1 with all rights reserved.

ModLoadersGame versionsEnvironmentUpdated
HordiumNeoForge1.21.1Client and server2026-07-20
Infinite RaidNeoForge1.21.4Client and server2025-08-02
Custom Base RaidFabric and NeoForge1.21.1Server required, client optional2026-09-13

Questions

Does Hordium need any Java to create raids?

No. New raids are created by adding a JSON file to a datapack, and the bundled Undead Horde raid can be used as a starting point.

Does Hordium have to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which loader and version does Hordium support?

Hordium is published for NeoForge and game version 1.21.1 only, with the latest file 1.0.3 for 1.21.1.

In the catalog

Hordium is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from SkyHant

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What the author says

Fully datapack-driven raids of the undead (or anything else) — no Java required. Hordium adds a custom raid system where configurable waves of mobs appear near players, either randomly or through commands. Every raid is defined entirely in JSON, allowing modpack authors to create new raids without writing code or…
SkyHant, on the Modrinth page

Official listing

Owner
SkyHant
Published
2026-07-15
Updated on Modrinth
2026-07-20
Facts verified
2026-10-15

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