ModsFinder

Custom Base Raid

by hamsun5

Custom Base Raid lets server owners set up raids that spawn mobs near a player's spawnpoint and attack the base.

FabricNeoForgeServer required, client optionalMIT LicenseOpen source1.21.1

What it does

Raids are configured per server. The base location is set, and each raid can consist of more than one wave, with the mob count chosen separately for every wave. A custom warning message announces when mobs appear and when they attack, and a threshold can be set to highlight how many mobs remain.

Rewards are given to the player for surviving a raid, such as experience or items. The mod runs on the server, so players join without installing it. Its sources are published under the MIT License, and files exist for Fabric and NeoForge for 1.21.1 only, with the latest builds dated 2026-09-13. It requires Cloth Config API and Fabric API.

Key features

  1. Spawn near the player

    Raid mobs appear near a player's spawnpoint, so the attack comes to the base the player has set up.

  2. Multi-wave raids

    A raid can be built from several waves, each with its own number of mobs.

  3. Custom warning messages

    Server owners write the message shown when mobs appear and when they attack.

  4. Remaining-mob threshold

    A threshold can be chosen to highlight how many mobs are still left during a raid.

  5. Player rewards

    Experience points and items can be selected as rewards for players who take part.

Compatibility

Latest build for each game version and loader.

1.21.11.0.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Cloth Config APIConfiguration Library for Minecraft Mods
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Base defense on a survival server

Server owners can schedule raids against player bases, with waves and rewards tuned for their own world.

Who it’s for: Server owners who want scripted raids against player bases on a server running 1.21.1.

How it compares

Full comparison

Legacy Raid is open source under the GNU Lesser General Public License v3.0 only, with files for 1.21 – 1.21.5 on Fabric and NeoForge, and it can be installed on the client, the server or both. Hordium is closed source, published for NeoForge 1.21.1 only, and requires the client and server to run it. StopRaid! is server-side only and covers 1.21 – 1.21.8 on Fabric.

ModLoadersGame versionsEnvironmentUpdated
Custom Base RaidFabric and NeoForge1.21.1Server required, client optional2026-09-13
Legacy RaidFabric and NeoForge1.21 – 1.21.5Client or server, optional2025-04-13
HordiumNeoForge1.21.1Client and server2026-07-20
StopRaid!Fabric1.21 – 1.21.8Server-side only2025-03-13

Questions

Does Custom Base Raid need Cloth Config API?

Yes. Cloth Config API is a required dependency, and Fabric API is required too, so both must be installed on the server.

Do players need the mod installed?

No. It is required on the server and optional for players.

Which loaders are supported?

Fabric and NeoForge. Files are published for both, but only for Minecraft 1.21.1.

What the author says

What you can do: - Create different waves for each raid (raid can consist on more than 1 wave) - Choose different mobs and amount for each wave - Write custom warning message, message for when the mobs appear, attack and more. - Choose a threshold for highliting remaining mobs - Choose a reward for the player like…
hamsun5, on the Modrinth page

Official listing

Owner
hamsun5
Published
2026-09-12
Updated on Modrinth
2026-09-13
Facts verified
2026-10-15