ModsFinder

Hide Coordinates

by JowhJy

Hide Coordinates changes the positions a server sends to players, so the coordinates shown in the game differ from the real ones, and it runs on the server alone.

FabricServer-side onlyMIT LicenseOpen source1.21.1 – 26.2

What it does

The mod is a server-side Fabric addon that offsets the coordinates a server sends to clients. Positions entered in the current world, including those shown after a join, a teleport, a portal trip or a respawn, are displayed with an offset rather than the real location. The default offset is 0, 0, and the server can change it or set it per chunk, which makes the real position hard to infer from the coordinates alone.

The server also limits what client-side mods can learn. The world border is only sent to players as a wall, which keeps client mods from working out the center of the border from the offset. The offset is reset to 0, 0 on death and on dimension change, and it always resets the spawn chunk to 0, 0. Because the world border is only shown as a wall, a growing or shrinking border can look odd, and some packets may be missed when an offset is in use. Hide Coordinates is loaded from Fabric, has no required dependencies, and is published for 1.21.1 and up to 26.2 across 10 release versions.

Key features

  1. Offset player positions

    Coordinates sent to clients are shifted, so the position displayed differs from the real one.

  2. Admin commands

    Admins can read their own offset, set it to a chosen position such as 0, 0, or disable it for a chunk.

  3. Protected world border

    The border is sent as a wall only, so client-side mods have no direct way to deduce its center.

  4. Honor-system gamerule alternative

    Servers can hide coordinates on the server side, instead of relying on the reducedDebugInfo gamerule, which a client mod can get around.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.x2 of 2 versions with builds
26.21.0.13-beta+26.2
26.1.21.0.12-beta+26.1.2
1.21.x8 of 8 versions with builds
1.21.111.0.12-beta+1.21.11
1.21.101.0.11-beta+1.21.10
1.21.81.0.11-beta+1.21.8
1.21.71.0.9-beta+1.21.7
1.21.51.0.9-beta+1.21.5
1.21.41.0.7-beta+1.21.4
1.21.31.0-beta+1.21.2
1.21.11.0.9-beta+1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want to hide real coordinates from players, including those running client-side mods that read the debug screen or the border.

How it compares

Full comparison

Treasure Map Coordinates is a client-side only Fabric mod, open source under the GNU General Public License v3.0 only, with files for 1.21.5 – 26.2, so it changes nothing on the server. CoordsCompass is a client-side only Fabric mod for 1.21 – 1.21.10 under All rights reserved and not open source. Hide Coordinates is server-side only, released under the MIT License and open source, so players join without installing anything.

ModLoadersGame versionsEnvironmentUpdated
Hide CoordinatesFabric1.21.1 – 26.2Server-side only2026-10-09
Treasure Map CoordinatesFabric1.21.5 – 26.2Client-side only2026-09-11
CoordsCompassFabric1.21 – 1.21.10Client-side only2025-11-25

Questions

Does a player need Hide Coordinates installed?

No. Only the server needs it, and players join without installing anything.

Which loader does Hide Coordinates use?

Fabric is the only loader. Files exist for game versions 1.21.1 – 26.2, and the latest Fabric file is 1.0.13-beta+26.2 for 26.2.

Can clients still see the real coordinates?

The offset is applied to the data sent to clients, and the mod notes that some packets may be missed, so the server owner should check the result on their own setup.

In the catalog

Hide Coordinates is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Hide Coordinates ================ Server-side Fabric mod to prevent sending real coordinates to the client. Based on and partly copied from the Spigot version CoordinateOffset by Joshua Prince. Credit also goes to Patbox for a small sample of code I used from Polymer! Features --- Players' coordinates are offset so…
JowhJy, on the Modrinth page

Official listing

Owner
JowhJy
Published
2024-09-28
Updated on Modrinth
2026-10-09
Facts verified
2026-10-15

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