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Herbcraft-BCKS|百草可食

by JIAN_FISH_q14433686arch

Herbcraft-BCKS|百草可食 turns many vanilla plants, flowers and grasses into edible items, with effects that depend on what a player eats.

FabricClient and serverGNU Affero General Public License v3.0 or laterOpen source26.1.2 – 26.3

What it does

Some items restore visible hunger, some mainly restore hidden saturation, and sugar cane gives quick relief with little lasting fullness. Herbs are grouped by flavors such as sweet, bitter, pungent and sour, and by traits such as toxic, nourishing, sedating and fiery.

Eating herbs close together builds a temporary herb stack. A higher stack strengthens positive effects, while pushing too far causes overload. Herbcraft tracks recent herb use, and the Herb Codex records what a player has tasted, so some herbs teach only after they have been eaten. Raw herbs can be uncertain, and some help while others hurt. The mod runs on Fabric for 26.1.2 – 26.3 and needs both the server and every player. Herbcraft_Alchemy|百草可食:炼金分册 and Herbcraft_Cuisine|百草可食:膳房分册 are optional companion modules. The code is open source under the GNU Affero General Public License v3.0 or later.

Key features

  1. Edible vanilla plants

    Flowers, petals, grasses, ferns, leaves, saplings, kelp and seagrass can be eaten or drunk as food.

  2. Flavors and traits

    Herbs carry pharmacological flavors and traits that determine which effects they produce when eaten.

  3. Herb stacks and overload

    Eating several herbs in quick succession builds a temporary stack that strengthens effects until it overloads.

  4. Herb Codex

    An in-game codex records each herb a player has tasted and what effects it has produced.

  5. Herb interactions

    Herbs eaten close together can support, restrain, weaken or clash with one another.

Compatibility

Latest build for each game version and loader.

26.31.1.4
26.21.1.4
26.1.21.1.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 2

Herbcraft_Alchemy|百草可食:炼金分册An optional Herbcraft addon for essences, herbal potions, clarified and murky brewing lines, potion quality, and weapon coatings.
Optional
Herbcraft_Cuisine|百草可食:膳房分册An optional Herbcraft addon that turns herbs into water bowls, medicinal dishes, hodgepodge, and rare feast/toxin cuisine.
Optional

Questions

Does Herbcraft-BCKS|百草可食 need a companion module?

No. Herbcraft_Alchemy|百草可食:炼金分册 and Herbcraft_Cuisine|百草可食:膳房分册 are optional and add content on top of the base mod.

Does the server need Herbcraft-BCKS|百草可食?

Yes. Every player and the server need a copy of the mod.

Which game versions does Herbcraft-BCKS|百草可食 support?

Fabric files exist for 26.1.2, 26.2 and 26.3, with 1.1.4 for 26.3 as the latest file, published on 2026-10-13.

In the catalog

Herbcraft-BCKS|百草可食 is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

A Fabric survival mod where wild plants become edible, risky, learnable, and part of a living Herb Codex. Herbcraft is a Fabric survival mod for Minecraft 26.1.2. It makes many vanilla plants and natural materials edible, then turns eating them into a system of risk, discovery, herb pharmacology, long-term nutrition…
JIAN_FISH_q14433686arch, on the Modrinth page

Official listing

Owner
JIAN_FISH_q14433686arch
Published
2026-06-13
Updated on Modrinth
2026-10-13
Facts verified
2026-10-15

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