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HearthGuard - Mobs Fear Campfires

by Drahlek

HearthGuard makes hostile mobs flee lit campfires, so a fire placed in the right spot can keep them away from a player's base.

FabricNeoForgeClient and serverMIT LicenseOpen source1.21.1 – 26.1.2

What it does

Hostile mobs that see a lit campfire enter a panic state and run away from it instead of attacking. The fear shows on the mob: it freezes, jumps and visibly flees, and panicking mobs can drop loot. The effect needs an actual line of sight to the fire, so a campfire behind a wall does not scare anything on the other side.

The behavior is changed in the mob code rather than through artificial rules, and it works with the vanilla campfire as well as with modded mobs. A campfire upgrade from CinderStride lets hearths increase the fear range. Settings are available through Mod Menu with Fabric Cloth Config. Files are published for Fabric and NeoForge, covering 1.21.1 and 26.1.2 with 5 release versions in total, including 1.21.11, 26.1 and 26.1.1. Every player and the server need a copy of the mod. Both sides need the same build, and the mod is open source under the MIT License.

Key features

  1. Campfires repel hostile mobs

    A lit campfire makes hostile mobs in sight panic and flee rather than attack the player.

  2. Visible panic behavior

    Frozen, jumping and fleeing mobs show the fear, so players can see when a campfire is working.

  3. Line of sight required

    The fear only applies when a mob has a clear line of sight to a lit campfire.

  4. Loot from panicking mobs

    Mobs that panic drop loot, so fleeing mobs still reward a player.

Compatibility

Latest build for each game version and loader.

26.1.226.1.2-1.1.126.1.2-1.1.1
26.1.126.1.2-1.1.126.1.2-1.1.1
26.126.1.2-1.1.126.1.2-1.1.1
1.21.111.21.11-1.1.11.21.11-1.1.1
1.21.11.21.1-1.1.11.21.1-1.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Protecting a camp

A player can place lit campfires around a camp to keep hostile mobs from approaching during the night.

Upgraded fear range

With the CinderStride campfire upgrade, hearths extend the distance at which mobs are frightened.

Who it’s for: Survival players who want fire to act as a defense, and server owners who want a fear-based protection mechanic. Players on servers need the mod installed too.

How it compares

Full comparison

Photophobic Mobs is a Fabric and Quilt mod for 1.19.4 – 26.3, with all rights reserved and server-side use only with an optional client. Campfire GUI is open source under the CC0 1.0 Universal license, client and server, for Fabric only across 1.21 – 26.2. HearthGuard instead covers Fabric and NeoForge and runs on both sides with an MIT open source license.

ModLoadersGame versionsEnvironmentUpdated
HearthGuard - Mobs Fear CampfiresFabric and NeoForge1.21.1 – 26.1.2Client and server2026-05-06
Photophobic Mobs (Fabric & Sinytra)Fabric and Quilt1.19.4 – 26.3Server required, client optional2026-09-24
Campfire GUIFabric1.21 – 26.2Client and server2026-07-20

Questions

Does HearthGuard need to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which loaders does HearthGuard support?

Files are published for Fabric and NeoForge, with the latest build 26.1.2-1.1.1 for 26.1.2 on both.

Does a campfire block mobs that are behind a wall?

No. The mobs need an actual line of sight to a lit campfire to panic, so walls stop the effect.

In the catalog

HearthGuard - Mobs Fear Campfires is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 15,189 mods support Minecraft 26.1.2.

More from Drahlek

All projects

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What the author says

Works with CinderStride Upgrade campfires into Hearthfires that increase the fear range. UI via Mod Menu (Fabric) and Cloth Config.
Drahlek, on the Modrinth page

Official listing

Owner
Drahlek
Published
2026-03-11
Updated on Modrinth
2026-05-06
Facts verified
2026-10-15

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