ModsFinder

Halo

by Azusa_Ke

Halo lets a player place floating decorative halos above entity heads, built from stacked, animated layers defined in JSON files.

FabricForgeNeoForgeClient required, server optionalMIT LicenseOpen source1.20 – 26.3

What it does

Each halo is a set of layers with independent position, rotation and scale, and each layer can have a glowing setting. An animation system drives per-layer motion through sine, cosine and linear terms on chosen axes, and several terms on the same axis are summed. Subtle idle bobbing and staggered clock-ring rotation are among the motions that can be built this way.

The halo orientation can be locked to the entity, follow its yaw, float freely, sync loosely or use a hybrid mode. Halos are defined in JSON files under data/halo/halo definitions, so data packs and resource packs can add or change them. Commands cover showing a halo above a target entity, hiding it, listing the halos loaded and running a debug mode, and the mod can give a player a glowing crown.

Halo requires Fabric API. Only players need the mod on the client, and a server may run it for extra features without needing it. It is open source under the MIT License, and its source code and issue tracker are public. Builds cover 1.20 – 26.3 on Fabric, Forge and NeoForge, with files for 26.3 on Fabric, 1.20.1 on Forge and 26.2 on NeoForge.

Key features

  1. Multi-layer halos

    Each halo stacks several textured layers, each with its own position, rotation, scale and glowing toggle.

  2. Per-layer animation

    Sine, cosine and linear terms animate each layer's offset, rotation and axis, and terms on the same axis are summed.

  3. Orientation modes

    A halo can stay locked to the entity, follow its yaw, float freely, sync loosely or use a hybrid of these.

  4. Commands and definitions

    Commands show, hide and list halos, and definitions in JSON files let data packs and resource packs add new halos.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.3v2.5.0-fabric-26.3-adapter.2Not availableNot available
26.2v2.5.0-fabric-26.2-adapter.2Not availablev2.5.0-neoforge-26.2-adapter.2
26.1.2v2.5.0-fabric-26.1-adapter.2Not availablev2.5.0-neoforge-26.1.2-adapter.2
26.1.1v2.5.0-fabric-26.1-adapter.2Not availableNot available
26.1v2.5.0-fabric-26.1-adapter.2Not availableNot available
1.21.x1 of 1 version with builds
1.21.1v2.5.0-fabric-1.21.1-adapter.2Not availablev2.5.0-neoforge-1.21.1-adapter.2
1.20.x5 of 5 versions with builds
1.20.41.3.0Not availableNot available
1.20.31.3.0Not availableNot available
1.20.21.3.0Not availableNot available
1.20.1v2.5.0-fabric-1.20.1-adapter.3v2.5.0-forge-1.20.1-adapter.4Not available
1.201.3.0Not availableNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Decorating characters

A halo above an entity's head can mark a character or a special mob in a map or a server build.

Who it’s for: Map makers, server builders and pack authors who want custom halos on entities, defined with JSON rather than code.

Questions

Does Halo need Fabric API?

Yes. Fabric API is required, and it must be installed next to Halo on every loader.

Does a server need Halo installed?

No. Players need the mod, but a server can run it for extra features and neither side is forced to use it on the server.

Can Halo be used with data packs?

Yes. The mod is compatible with data packs and resource packs, and halo definitions are read from JSON files under data/halo/halo definitions.

In the catalog

Halo is one of 3,514 Library mods on ModsFinder, and one of 2,348 Library mods for Fabric. 8,071 mods support Minecraft 26.3.

Similar mods

What the author says

Version 1.1.1 of the mod includes a breaking change!!! Loading an old save after updating will cause all entity halo NBT data to be lost, and this data can NOT be recovered!!! Please back up your data and proceed with caution before updating! Halo adds configurable floating halos above entity heads. Each halo is…
Azusa_Ke, on the Modrinth page

Official listing

Owner
Azusa_Ke
Published
2026-06-20
Updated on Modrinth
2026-10-10
Facts verified
2026-10-15

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