Goblin's Tyranny
by Paraste
Goblin's Tyranny adds a species of fantasy goblins to the overworld, with villages, camps, merchant caravans and taverns where most goblins are hostile unless a player disguises themselves.
What it does
Most goblins in the mod attack players on sight, but a player can disguise themselves to pass through goblin settlements. Some goblins still deal with undisguised players, such as the bartender, who sells liquors that can be used to make explosives, and the goblin trader. Goblin villages can be found on plains and in other overworld biomes, and each one is generated at random, so its buildings, decorations and central square differ from village to village. Smaller goblin camps, watchtowers and merchant caravans appear across the overworld too.
The mod also places goblin structures that hold items and mounts, and it adds pets. A blacksmith makes a goblin ingot that only goblins know how to produce, and the ingot is used to repair goblin weapons and upgrade armor. The wandering goblin trades a decoy item that, when thrown, draws nearby enemies toward it. Goblin's Tyranny requires Geckolib and is published for Forge 1.20.1, and it runs on client and server.
Key features
Goblin villages
Randomly generated goblin villages appear on plains and in other overworld biomes, each with its own layout.
Disguise mechanic
Players can disguise themselves so most goblins stop attacking them, which lets them move through goblin settlements.
Tavern and bard
A tavern holds a bard who plays music that boosts nearby goblins, and a bartender who sells liquors that can be used to make explosives.
Goblin ingot and gear
A blacksmith makes the goblin ingot, which repairs goblin weapons and upgrades armor.
Wandering goblin trader
A wandering goblin trades gold coins for valuable items and sells a decoy that draws enemies toward it when thrown.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Adventure players who want goblin content in overworld exploration, and modpack authors building on the Forge 1.20.1 ecosystem.
How it compares
Land of Goblins works on either side, and neither needs it, and it is published for Forge 1.20.1 under All rights reserved. Wonderful creatures is client and server and also covers 1.20.1 on Forge. Goblins & Dungeons targets Forge 1.16.4 – 1.18.2 and is client and server, so it does not cover this card's version.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Goblin's Tyranny | Forge | 1.20.1 | Client and server | 2025-06-26 |
| Land of Goblins | Forge | 1.20.1 | Client or server, optional | 2024-11-02 |
| Wonderful creatures | Forge | 1.20.1 | Client and server | 2025-05-20 |
| Goblins & Dungeons | Forge | 1.16.4 – 1.18.2 | Client and server | 2023-06-09 |
Questions
Does Goblin's Tyranny need Geckolib?
Does the server need Goblin's Tyranny?
Can players get along with goblins without being attacked?
In the catalog
Goblin's Tyranny is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Paraste
Similar mods
What the author says
Goblin's Tyranny adds a species of RPG Fantasy Inspired Goblins Minecraft. Goblins are new mobs that are found across the overworld in Goblin Villages and some other isolated Structures. Most Goblins are hostile to players, unless they disguise themselves as Goblins (Read the "Gameplay" section), though some Goblins…
Official listing
- Modrinth page
- modrinth.com/mod/goblins-tyranny
- Owner
- Paraste
- Published
- 2024-06-17
- Updated on Modrinth
- 2025-06-26
- Facts verified
- 2026-10-15
