globalevents
by Magy
globalevents adds timed world-wide events to Forge 1.20.1 worlds, among them meteor showers, acid rain, strong wind, extreme heat and cold, and a crop growth boost.
What it does
Events are triggered by chance, with a default 5% chance per half day, and each has a configurable duration. During an event, meteors rain around players and deal heavy damage; the number of meteors spawned is configurable, since very high counts can cause lag. Acid rain keeps the weather raining for the event's length, and standing under it poisons entities, with the poison duration and amplifier both configurable.
Other events change the environment directly. A strong gust pushes entities in a random direction chosen when the event starts, and its strength is configurable; the default is meant to be a challenge, and values set too high can make the game unplayable. A heat event raises the temperature until it is unlivable, and a cold event lowers it to freezing, with entities warming or cooling over time. Standing near campfires, torches or magma blocks keeps heat up, water submersion forms ice, and lava does not cool enough to freeze a player. A growth event doubles crop growth speed by modifying the randomTickSpeed game rule, and a thunderstorm event produces ordinary rain with more lightning.
The mod is client and server, so both the server and every player need it. It is published for Forge only, with its current build 1.0.6 for 1.20.1, released under the MIT License. The source is not open source.
Key features
Chance-based events
Events start at random, by default with a 5% chance per half day, and their duration can be set in the config.
Meteor showers
Meteors fall around players and deal high damage. The count per event is configurable to keep server load down.
Acid rain and wind
Acid rain poisons anything standing in it, while a gust pushes entities in a random direction at a configurable strength.
Temperature extremes
Heat and cold events move the temperature until it is dangerous, and nearby heat sources or cold blocks change how fast it shifts.
Faster crop growth
A growth event speeds up crops during its duration by changing the randomTickSpeed game rule.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want survival worlds with unpredictable events, and server owners who want configurable world hazards on a Forge 1.20.1 server.
Questions
Does globalevents need to be installed on the server?
Which loader and version does globalevents support?
Can the event settings be changed?
In the catalog
globalevents is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Magy
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What the author says
Meteors will rain arround players, dealing high damage by default (configurable) the amount of meteors spawned is configurable (although increasing the number too high might cause lag) Acid rain will cause a permanent rain during the event duration, standing under the rain will poison any entities that are under it…
Official listing
- Modrinth page
- modrinth.com/mod/globalevents
- Owner
- Magy
- Published
- 2024-12-05
- Updated on Modrinth
- 2025-08-17
- Facts verified
- 2026-10-15
