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Forgotten Plants

by Grinner117

Forgotten Plants, a Forge mod for 1.19.2, adds plant monsters: carnivorous vines and man-eating blossoms that turn familiar flora into hostile creatures.

ForgeClient and serverAll rights reserved1.19.2

What it does

The mod transforms ordinary plants into grotesque botanical entities. Carnivorous vines ensnare prey, and monstrous blossoms hunt in a twisted garden where some plants are more dangerous than they look. Players move through an unsettling landscape and have to tread carefully, since a few plants are decorations while others are threats.

Several plants give potent resources and alchemical ingredients, while others carry malevolence that has to be vanquished to keep the player alive. Gathering from the friendly ones and fighting the rest gives access to unique powers and dreadful abilities. The mod is published for Forge only, for 1.19.2, and the environment is client and server, so the server and every player need it.

The mod is released under All rights reserved and is not open source. Its files are for the single game version 1.19.2, with 2.7.1 as the latest Forge file.

Key features

  1. Plant monsters

    Once-familiar flora mutates into sinister forms, including carnivorous vines and man-eating blossoms.

  2. Alchemical ingredients

    Some plants yield potent resources and alchemical ingredients that can be gathered for crafting.

  3. Hostile botanical creatures

    Other plants harbor malevolence and must be defeated to ensure survival in the twisted garden.

  4. Growable garden

    Players can grow a garden of their own and draw on its corrupted energy to hold back the hostile plants that lurk nearby.

Compatibility

Latest build for each game version and loader.

1.19.22.7.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Exploring a dangerous world

Players travel through the plant-filled landscape, where some flora is harmless scenery and some will attack.

Harvesting for crafting

Players collect the resources and alchemical ingredients that friendly plants provide.

Who it’s for: Players who want hostile flora and horror-themed plant content in a survival or adventure world on Forge 1.19.2. Server owners need to install it on the server as well as on every client.

How it compares

Full comparison

Alchemist's Garden is a Forge mod for 1.19.2 – 1.20.1, built for client and server and released under All rights reserved, so it is not open source. Forgotten Plants covers 1.19.2 only. Botanical is also a Forge mod for 1.20.1 with the same environment and All rights reserved license, so it does not cover 1.19.2 at all.

ModLoadersGame versionsEnvironmentUpdated
Forgotten PlantsForge1.19.2Client and server2023-11-08
Alchemist's GardenForge1.19.2 – 1.20.1Client and server2023-11-18
BotanicalForge1.20.1Client and server2024-09-22

Questions

Which Minecraft version does Forgotten Plants support?

Forgotten Plants is published only for 1.19.2, and its latest Forge file is 2.7.1, released on 2023-11-08.

Does Forgotten Plants need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Is Forgotten Plants available for Fabric or NeoForge?

No. The only loader it is published for is Forge, so Fabric and NeoForge players cannot install it.

In the catalog

Forgotten Plants is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 12,559 mods support Minecraft 1.19.2.

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What the author says

Prepare to venture into the eerie domain of "Forgotten Plants," a captivating Minecraft mod that unveils a realm where the line between nature's beauty and its horrors blurs. In this twisted garden of nightmares, once-familiar flora has mutated into sinister and nightmarish forms. From carnivorous vines that ensnare…
Grinner117, on the Modrinth page

Official listing

Owner
Grinner117
Published
2023-11-08
Updated on Modrinth
2023-11-08
Facts verified
2026-10-15

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