Force Stop
by Lanzr64
Force Stop ensures a Minecraft server process exits after it stops, by terminating the Java process when the server is still running after a configured delay.
What it does
When Forge or NeoForge fires the server-stopped event, the mod starts a delayed shutdown routine. If the server is still running once the configured wait has passed, the mod forcibly terminates the process, so a server cannot remain stuck in a stopped state.
The mod is a fallback for cases where the main server flow has already ended but the Java process keeps running, typically because of leftover threads or resources that were never released. The mod does not fix the root cause, which may still need investigating.
Force Stop is server-side only, so players join without installing it. It is published for Forge and NeoForge across seven release versions, 1.20.1 – 1.21.1, under All rights reserved; the code is not open source, though public links to the source exist.
Key features
Stop event listener
The mod listens for Forge's ServerStoppedEvent and begins its shutdown routine once that event has fired.
Delayed forced exit
If the server process still runs after the configured delay, the mod terminates it so the process exits completely.
Configurable delay
The wait time before termination is set in a configuration file, letting server owners balance a clean shutdown against a forced one.
Fallback for stuck shutdowns
It targets servers that must always exit after stopping, while the underlying resource leaks still need to be found.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who run Forge or NeoForge servers and see the Java process stay alive after the world has stopped. Players only need the mod if the server requires it.
How it compares
Killshot is a Fabric and Forge mod for 1.20.4 that is client-side only and released under the CC0 1.0 Universal license. WorldEdit Hang Fix covers Fabric, Forge and NeoForge for 1.14 – 26.1.2, is server-side only, and is licensed under the GNU Lesser General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Force Stop | Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-06-04 |
| Killshot | Fabric and Forge | 1.20.4 | Client-side only | 2024-04-02 |
| WorldEdit Hang Fix | Fabric, Forge and NeoForge | 1.14 – 26.1.2 | Server-side only | 2026-04-17 |
Questions
Does Force Stop have to be installed on the client?
Which loaders does Force Stop support?
Can the delay be changed?
In the catalog
Force Stop is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Lanzr64
Similar mods
What the author says
Force Stop is a server-side utility mod for Minecraft designed to ensure that the server process fully exits after receiving ServerStoppedEvent. In some cases, the main server flow has already ended and the event has already been fired, but the Java process still does not actually terminate due to lingering threads…
Official listing
- Modrinth page
- modrinth.com/mod/force-stop
- Owner
- Lanzr64
- Published
- 2026-06-04
- Updated on Modrinth
- 2026-06-04
- Facts verified
- 2026-10-15
