ModsFinder

Force Stop

by Lanzr64

Force Stop ensures a Minecraft server process exits after it stops, by terminating the Java process when the server is still running after a configured delay.

ForgeNeoForgeServer-side onlyAll rights reserved1.20.1 – 1.21.1

What it does

When Forge or NeoForge fires the server-stopped event, the mod starts a delayed shutdown routine. If the server is still running once the configured wait has passed, the mod forcibly terminates the process, so a server cannot remain stuck in a stopped state.

The mod is a fallback for cases where the main server flow has already ended but the Java process keeps running, typically because of leftover threads or resources that were never released. The mod does not fix the root cause, which may still need investigating.

Force Stop is server-side only, so players join without installing it. It is published for Forge and NeoForge across seven release versions, 1.20.1 – 1.21.1, under All rights reserved; the code is not open source, though public links to the source exist.

Key features

  1. Stop event listener

    The mod listens for Forge's ServerStoppedEvent and begins its shutdown routine once that event has fired.

  2. Delayed forced exit

    If the server process still runs after the configured delay, the mod terminates it so the process exits completely.

  3. Configurable delay

    The wait time before termination is set in a configuration file, letting server owners balance a clean shutdown against a forced one.

  4. Fallback for stuck shutdowns

    It targets servers that must always exit after stopping, while the underlying resource leaks still need to be found.

Compatibility

Latest build for each game version and loader.

1.21.1Not available0.0.1-neoforge
1.20.60.0.1-forgeNot available
1.20.50.0.1-forgeNot available
1.20.40.0.1-forgeNot available
1.20.30.0.1-forgeNot available
1.20.20.0.1-forgeNot available
1.20.10.0.1-forgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who run Forge or NeoForge servers and see the Java process stay alive after the world has stopped. Players only need the mod if the server requires it.

How it compares

Full comparison

Killshot is a Fabric and Forge mod for 1.20.4 that is client-side only and released under the CC0 1.0 Universal license. WorldEdit Hang Fix covers Fabric, Forge and NeoForge for 1.14 – 26.1.2, is server-side only, and is licensed under the GNU Lesser General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
Force StopForge and NeoForge1.20.1 – 1.21.1Server-side only2026-06-04
KillshotFabric and Forge1.20.4Client-side only2024-04-02
WorldEdit Hang FixFabric, Forge and NeoForge1.14 – 26.1.2Server-side only2026-04-17

Questions

Does Force Stop have to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which loaders does Force Stop support?

Forge and NeoForge. Files exist for seven versions, 1.20.1 – 1.21.1, with 0.0.1-neoforge for 1.21.1 and 0.0.1-forge for 1.20.6 as the latest files.

Can the delay be changed?

Yes. The wait before forced termination is set in the mod's configuration file, so the server owner can adjust it.

In the catalog

Force Stop is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from Lanzr64

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What the author says

Force Stop is a server-side utility mod for Minecraft designed to ensure that the server process fully exits after receiving ServerStoppedEvent. In some cases, the main server flow has already ended and the event has already been fired, but the Java process still does not actually terminate due to lingering threads…
Lanzr64, on the Modrinth page

Official listing

Owner
Lanzr64
Published
2026-06-04
Updated on Modrinth
2026-06-04
Facts verified
2026-10-15

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