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Origins: Flying Fish

by Royzi

Origins: Flying Fish turns the player into a small aquatic race that breathes underwater, swims quickly and must manage a limited oxygen supply on land.

FabricForgeServer-side onlyMIT License1.20.1

What it does

Flying Fish is an origin layer for the Origins mod, so it needs Origins and Pehkui to run. Its core concept is a fragile creature suited to water that can glide briefly above the surface. Oxygen is the key resource: a blue bar from 0 to 100 that refills while the player is submerged and drains by one point per second on land. At 0 the player takes drowning damage, and a warning appears at 20, accompanied by bubble particles and gasping sounds.

The origin's passive abilities include water breathing and night vision, both granted underwater as stacking status effects with hidden icons. Underwater, the player swims at double speed and can break blocks at normal mining speed. Partially submerged or wading, movement speed also doubles, and moving through water or sprinting on the surface leaves splash particles. Built-in elytra let the player glide without an elytra item, at a cost of one oxygen per second in flight.

The mod is server-side only, so only the server needs to run it. Flying Fish is released under the MIT License and is not open source. Files target 1.20.1 on Fabric and Forge, first published 2026-03-12 and last updated 2026-03-13.

Key features

  1. Oxygen resource

    A blue bar from 0 to 100 refills while submerged and drains on land, with bubble and gasping feedback as it runs low.

  2. Underwater swimming

    Swim speed doubles in water, and the player can break blocks underwater at normal mining speed.

  3. Water and rain movement

    Wading or partially submerged movement is faster, and rain increases land speed by 30 percent.

  4. Built-in elytra

    The origin glides without an elytra item, consuming oxygen while airborne.

  5. Glowing creatures

    Swimming underwater briefly makes nearby creatures within 15 blocks glow.

Compatibility

Latest build for each game version and loader.

1.20.11.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

PehkuiLets you change the size of most entities, shrinking their scale smaller or growing them larger
Required
OriginsPlayers choose an Origin at the beginning of the game to gain benefits and drawbacks
Required

Optional 1

Origins (Forge)This is an unofficial forge port of the Origins mod for fabric
Optional

Questions

Does Flying Fish need Origins?

Yes. Origins is a required dependency, and Pehkui is required as well. Both must be installed for the origin to load.

Is Flying Fish needed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which loaders have files for Flying Fish?

Files for 1.20.1 are published for Fabric and Forge. On Forge, Origins is an optional dependency.

In the catalog

Origins: Flying Fish is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Flying Fish – Detailed Description 🐟 Core Concept: A small, fragile aquatic creature adapted for life in water, capable of brief gliding flights and water-based combat. Survival on land requires careful oxygen management. 💧 Key Resource: Oxygen (0–100) 🫧 Displayed as a blue resource bar.
Royzi, on the Modrinth page

Official listing

Owner
Royzi
Published
2026-03-12
Updated on Modrinth
2026-03-13
Facts verified
2026-10-15

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