Fixed Anvils
Fixed Anvils changes how the anvil prices its work, so that renaming, repairing and combining items cost less and enchantment costs follow the sum of the enchantments on the output.
What it does
Fixed Anvils ignores the prior-use penalty that normally raises the experience cost of each anvil job. Instead, the cost of an enchanting job is derived from the total enchantment levels on the result. Renaming an item costs 1 experience level, and repairing costs 1 experience level per material used. Other small tweaks are included in the same update.
The mod removes the level cap on anvil work and, in version 1.0.1, dropped the ability to combine items such as books and materials at the anvil. The sword examples in the author notes show the intended balance: Sharpness V costs 5 experience levels, Unbreaking III costs 3, Looting III costs 6 and Mending costs 2, against costs of 13 and 9 in vanilla when the maximum-level book is applied once. The author intends it to be paired with a mod that lowers the enchantment table's maximum level, which encourages exploring for high-level books.
Fixed Anvils runs on the server alone. Players join without installing it, and the mod is published for Fabric only, with the latest file 1.0.1 for 1.21.11. The code is covered by All rights reserved, so the mod is not open source.
Key features
Sum-based enchantment cost
The experience cost of an enchanting job is set by the enchantment levels on the output, not by how often the item was used before.
Flat rename and repair costs
Renaming costs 1 experience level, and repairing costs 1 experience level for each material used.
No anvil level cap
The anvil does not stop work at a fixed experience level, so expensive combinations can be finished.
Paired level limits
The author describes use alongside a mod that lowers the enchantment table's maximum level, which encourages exploring for high-level books.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Fixed Anvils need to be installed on the client?
Which game version does Fixed Anvils support?
Why was combining items removed in version 1.0.1?
In the catalog
Fixed Anvils is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
This mod is inteded to be used with enchantmentdisabler's feature of lowering the max level of an enchantment table, a mod that disables enchanting books in an enchantment table and a villager trade disabling mod to balance enchantments and encourage exploring for high level enchantment books rather than rerolling…
Official listing
- Modrinth page
- modrinth.com/mod/fixed-anvils
- Owner
- kaydendeblieck
- Published
- 2026-01-22
- Updated on Modrinth
- 2026-01-31
- Facts verified
- 2026-10-15
