ModsFinder

No more Infinite Water

by trinsdar

No more Infinite Water restricts where water can turn into a source block, so new infinite pools form only in selected biomes.

FabricForgeServer-side onlyGNU Lesser General Public License v3.0 onlyOpen source1.18 – 1.18.2

What it does

Normally a player can make an infinite water source anywhere by placing two source blocks beside a third. This mod stops that outside a set of biomes. By default the allowed biomes are river, ocean and deep ocean, pulled in through the vanilla biome tags for those terrains. Everywhere else, water placed by players does not become a new source.

The biome list lives in a tag called finitewater:is infinite water biome. A config option switches the tag between whitelist and blacklist behavior, so server owners can add biomes to it or remove biomes from it. The mod is published for Fabric and Forge only, with the 4.0.0 build covering 1.18 – 1.18.2.

Only the server needs this mod: the environment is server-side only, so players join without installing it. The code is released under the GNU Lesser General Public License v3.0 only, and the source code and issue tracker are public.

Key features

  1. Biome-limited water sources

    Water blocks do not form new infinite sources outside the biomes listed in the tag.

  2. Editable biome tag

    The finitewater:is infinite water biome tag can be extended or trimmed with biomes of the server owner's choice.

  3. Whitelist or blacklist mode

    A boolean config option decides whether the tag works as an allow list or a deny list.

  4. Default river and ocean biomes

    By default the tag inherits the vanilla river, ocean and deep ocean biome tags, so oceans and rivers keep infinite water.

Compatibility

Latest build for each game version and loader.

1.18.24.0.04.0.0
1.18.14.0.04.0.0
1.184.0.04.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Survival servers that limit water farms

Server owners who want water farming restricted to certain terrain can keep the default tag or edit it for their world.

Who it’s for: Server owners who want infinite water limited to particular biomes will find the tag and config option the main tools. Players on a server running the mod need nothing extra.

How it compares

Full comparison

Infinite Water Block is a Forge mod for 1.7.10 that adds a water block, and it is open source under the MIT License. Mod Blacklist is a Forge server-side mod for 1.18.2 under the CC-BY-1.0 license and is not open source. Neither of them limits where water sources form the way this mod does.

ModLoadersGame versionsEnvironmentUpdated
No more Infinite WaterFabric and Forge1.18 – 1.18.2Server-side only2022-03-20
Infinite Water BlockForge1.7.10Client and server2026-08-17
Mod BlacklistForge1.18.2Server-side only2024-01-28

Questions

Does Fabric or Forge need a separate install?

No. The mod is published for both Fabric and Forge, so one of the two builds is installed on the server for the matching loader.

Do players need the mod installed?

No. It runs on the server alone, so players need nothing extra to join.

How does a server allow infinite water in more biomes?

Add the biome to the finitewater:is infinite water biome tag. The config boolean chooses whether the tag acts as a whitelist or a deny list.

In the catalog

No more Infinite Water is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 9,044 mods support Minecraft 1.18.2.

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What the author says

This simply prevents water becoming infinite outside of river, ocean, or deep ocean type biomes. To configure it, simply add or remove biomes to/from to the finitewater:is_infinite_water_biome biome tag. by default that tag inherits biomes from the minecraft:is_river, minecraft:is_ocean, and minecraft:is_deep_ocean…
trinsdar, on the Modrinth page

Official listing

Owner
trinsdar
Published
2022-03-20
Updated on Modrinth
2022-03-20
Facts verified
2026-10-15

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