Fine Sound Control
Fine Sound Control lets players set the volume of individual game sounds, with changes that apply locally or to a whole server.
What it does
Each sound event in the game can be given its own volume value between 0 and 1, so a single noise can be quieted without touching the rest of the mix. Sounds are selected by their ID, and the listen command reports the ID of a sound as it plays, so players can find the one they want to change.
Changes made on a single-player save or on a client apply only to that save or client. Changes made with the global option are saved for a server and apply to everyone who joins it. When a local change and a global change target the same sound, the local change takes priority. Because only the client needs the mod, a server can run without it and players can still adjust their own experience. The mod depends on Fabric API and is published for Fabric and NeoForge, covering 1.21.1 – 26.3 across eight release versions under the MIT License, with the source code and issue tracker public.
Key features
Per-sound volume control
Each individual sound can be set to a volume between 0 and 1, instead of adjusting one slider for every category.
Local and global changes
A change can be saved for the current save or client, or stored globally so that a server applies it to all players.
Local priority
When a local and a global change target the same sound, the local value is used, letting players override a server setting.
Listen command for sound IDs
A command reports the ID of the sound being played, which can then be entered in quotation marks to target it.
Global command for servers
A command adds a global sound change on a server, so the same volume applies to every player who joins.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
SoundAdjuster is client-side only and open source under the GNU General Public License v3.0 only, published for Fabric on 1.21.11 – 26.1. Sound Controller is also client-side only and open source under the GNU Lesser General Public License v3.0 only, with Fabric, NeoForge and Quilt files for 1.20 – 26.3. BetterSoundMixer is client-side only, not open source and released with All rights reserved, covering Fabric, Forge and NeoForge for 1.21 – 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Fine Sound Control | Fabric and NeoForge | 1.21.1 – 26.3 | Client-side only | 2026-09-23 |
| SoundAdjuster | Fabric | 1.21.11 – 26.1 | Client-side only | 2026-03-27 |
| Sound Controller | Fabric, NeoForge and Quilt | 1.20 – 26.3 | Client-side only | 2026-09-16 |
| BetterSoundMixer | Fabric, Forge and NeoForge | 1.21 – 26.2 | Client-side only | 2026-08-11 |
Questions
Does Fine Sound Control need Fabric API?
Does a server need Fine Sound Control installed?
How is a sound identified for a volume change?
Which loaders and versions does it cover?
More from SoundsoftheSun
What the author says
Control the volume of individual sounds. Changes can be made locally to the current save/server, or globally to all saves and servers.
Official listing
- Modrinth page
- modrinth.com/mod/fine-sound-control
- Owner
- SoundsoftheSun
- Published
- 2026-06-26
- Updated on Modrinth
- 2026-09-23
- Facts verified
- 2026-10-15
