ModsFinder

Feature Removal

by solar404

Feature Removal lets a server owner strip chosen world generation structures and biome features from the world, and it is server-side only.

FabricServer-side onlyMIT License1.21.11

What it does

The mod is intended for removing structures from world generation. The server owner picks which feature structures the game should stop producing, and the setting applies when the world generates new terrain. Entries named in the configuration include the desert well, trail chambers, trail ruins, warm and cold ocean ruins, the pale garden and the dark forest.

Removal can also work by replacing certain biomes with another biome, which in effect clears the first biome from the world during generation. Because the mod acts on generation, chunks that already exist are not changed. Only the server needs the mod, so players join without installing anything. The code is under the MIT License and is not open source. Files are published for Fabric only, for 1.21.11.

Key features

  1. Configurable structure removal

    The server owner selects which feature structures are left out of newly generated terrain.

  2. Named vanilla features

    Covered entries include the desert well, trail chambers, trail ruins, both ocean ruin types, the pale garden and the dark forest.

  3. Biome replacement

    Certain biomes can be swapped for another biome during generation, removing the original biome from the world.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.110.0.1-alpha
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Curating a survival world

A server can drop structures it does not want players to find, such as trail ruins, before the world is created.

Adjusting biome layout

Replacing one biome with another changes which terrain players explore in new worlds.

Who it’s for: Server owners who run a Fabric server on Minecraft 1.21.11 and want to control which vanilla structures and biomes appear in newly generated terrain.

How it compares

Full comparison

No More Trail Chambers is a server-required mod with Fabric, Forge, NeoForge and Quilt files for 1.21.3 – 1.21.4, under the MIT License and not open source. Feature Removal covers a wider set of entries on Fabric only. oceans biomes is client and server, under All rights reserved, for Fabric files 1.19.4 – 1.21.8, and it changes biomes rather than removing named structures.

ModLoadersGame versionsEnvironmentUpdated
Feature RemovalFabric1.21.11Server-side only2026-02-14
No More Trail ChambersFabric, Forge, NeoForge and Quilt1.21.3 – 1.21.4Server required, client optional2024-12-13
oceans biomesFabric1.19.4 – 1.21.8Client and server2026-04-27

Questions

Does Feature Removal need to be installed on the client?

No. Players join without it, since only the server has to run the mod.

Which loader does Feature Removal support?

Only Fabric. The latest file is 0.0.1-alpha for 1.21.11, published 2026-02-14 on the alpha channel.

Does the setting change terrain that is already generated?

Changes apply when new terrain generates. Chunks that already exist in the world keep their structures.

In the catalog

Feature Removal is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

This is a basic mod intended to remove features or structures from the world generation. In addition to replacing certain biomes with another biome, essentially removing the first biome from the world generation as well.
solar404, on the Modrinth page

Official listing

Owner
solar404
Published
2026-02-14
Updated on Modrinth
2026-02-14
Facts verified
2026-10-15

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