ModsFinder

FastAnim

by Lunade

Players with many mobs nearby can use FastAnim, a client-side Fabric and Quilt mod that speeds up how entity limb angles are calculated each frame.

FabricQuiltClient-side onlyMIT License1.19 – 1.20.1

What it does

Each rendered frame, the game recalculates the angles of every entity's limbs. FastAnim stores a constant for the conversion from degrees to radians, so it is no longer recomputed for each entity, and replaces repeated arithmetic with stored variables. The gain grows with the number of entities on screen and depends on the hardware.

Key features

  1. Stored conversion constant

    The degrees-to-radians factor is computed once and reused by every entity during animation updates.

  2. Reduced repeated arithmetic

    Calculations that give the same result each frame are replaced with variables, cutting redundant work.

  3. Client-side animation speedup

    Entity limb animation is sped up on the client, with no change needed on the server.

Compatibility

Latest build for each game version and loader.

1.20.11.6-1.201.6-1.20
1.201.6-1.201.6-1.20
1.19.41.6-1.19.41.6-1.19.4
1.19.31.5.7-1.19.31.5.7-1.19.3
1.19.21.5.71.5.7
1.19.11.5.71.5.7
1.191.5.6-1.19Not available
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

In the catalog

FastAnim is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Each time Minecraft wants to draw a frame, ALL entities recalculate the angles of each of their limbs. However, due to a huge oversight by Mojang, MANY of these calculations can easily be sped up, and are sometimes flat-out unnecessary. This mod fixes that by making PI/180 a stored value that isn't calculated…
Lunade, on the Modrinth page

Official listing

Owner
Lunade
Published
2022-07-28
Updated on Modrinth
2023-05-13
Facts verified
2026-10-15

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