RpgMounts for servers
by SirDrake2
RpgMounts for servers lets server owners turn existing in-game entities into rideable mounts, with commands and item-based access.
What it does
Entities used as mounts lose their original AI and get a simplified replacement, which makes basic mounts usable without any new mob content. The mod is aimed at servers, though it also works in single-player and LAN games, and it lets a server turn existing entities into mounts.
Players can right-click an entity to read its ID, ride an entity without controlling it, and gain access to mounts they can use or view. Access can be removed or disabled for mounts granted earlier, a list of available entities is available, and a consumable item boosts a mount's speed. Mounts can also cost an item to spawn and use a custom particle type when spawning.
Installation needs Forge or NeoForge, and the mod runs on client and server, so the server and every player need it. It is published for 26.3 on NeoForge and for 1.20.1 on Forge, across 19 release versions 1.20 – 26.3, under All rights reserved and not open source.
Key features
Entity mounts
Existing in-game entities can be turned into rideable mounts through a simplified replacement of their original behavior.
Item Namer and entity IDs
Right-clicking an entity shows its ID, which is useful when setting up which entities become mounts.
Item Mounter
Riders can sit on an entity without taking control of its movement, so the mount can be used as a seat.
Speed boost items
A consumable item temporarily raises a mount's speed, and the boost can be tuned in the configuration.
Access control
Players are granted access to mounts for use or viewing, and operators can delete or disable mounts that were granted earlier.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who want rideable entities without adding new mobs, and operators who manage mount access with commands. Commands require operator permissions and support autocompletion.
How it compares
Ride Every Thing is open source under the MIT License, published for Forge and NeoForge across 1.20.1 – 1.21.1, and runs on client and server. Horsing Around is also open source under the MIT License and runs on client and server, covering 1.20.1 – 26.3 on Forge and NeoForge. Bedrock Jockey is server-side only, so players join without installing it, and it is published for 1.20 – 1.21.8 under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RpgMounts for servers | Forge and NeoForge | 1.20 – 26.3 | Client and server | 2026-10-04 |
| Ride Every Thing | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-02-25 |
| Horsing Around | Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-14 |
| Bedrock Jockey | Forge and NeoForge | 1.20 – 1.21.8 | Server-side only | 2025-08-08 |
Questions
Does RpgMounts for servers need to be installed on the client?
Which loaders does RpgMounts for servers support?
Where are the mod's settings stored?
In the catalog
RpgMounts for servers is one of 3,932 Transportation mods on ModsFinder, and one of 1,908 Transportation mods for Forge. 8,071 mods support Minecraft 26.3.
More from SirDrake2
Similar mods
What the author says
This utility mod, primarily designed for servers but also compatible with singleplayer and LAN, allows you to turn existing entities into mounts. Entities will lose their original AI, which is replaced by a simplified one to make them usable as basic mounts.
Official listing
- Modrinth page
- modrinth.com/mod/epicka-rpgmounts-for-servers
- Owner
- SirDrake2
- Published
- 2025-10-22
- Updated on Modrinth
- 2026-10-04
- Facts verified
- 2026-10-15
