EntityRenderDistance
by Sayuzaur
EntityRenderDistance lets a player set how far away entities such as cows, chickens and items stay visible on a Babric client running b1.7.3.
What it does
The mod changes the distance at which entities are drawn, and it can use either a fixed precise distance or a value calculated by multiplying the vanilla render distance. Entities keep their vanilla size logic, but the size of an entity can differ by type, so bigger creatures such as cows remain recognizable further away than chickens or dropped items. The settings sit in the mod's own options screen instead of the default game options.
The mod is client-side only. It works on single-player worlds and on servers, because the server does not need to run it. It is built on StationAPI and Glass Config API, both required, and its files are published for Babric on b1.7.3 only. The source code is available, and the code is released under the MIT License, so the project is open source.
Key features
Fixed entity render distance
A precise distance in blocks can be set for entity rendering, independent of the game's own render distance setting.
Multiplier mode
Entity rendering can instead be a multiple of the vanilla render distance, so it scales when the player changes the normal setting.
Per-type entity size
Entity size is applied by type, so a cow stays visible further away than a chicken or an item, as the mod's author intended.
Mod options screen
Distance settings are stored in the mod's own options, which take precedence over the default game options.
Gallery
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Long views across pastures
A player who builds on open land can keep livestock visible from farther away while walking across the terrain.
Who it’s for: Players on Babric running the b1.7.3 build who want more control over how far entities are drawn, and who are playing either single-player or on a server.
How it compares
ExtremeView is client-side only, open source under the GNU Lesser General Public License v2.1 only, and published for b1.7.3 on Fabric and Babric. Craftable Chainmail (StAPI) is client and server, open source under the CC0 1.0 Universal license, and also published for b1.7.3 on Fabric and Babric. KeyF3 is client-side only, open source under the MIT License, and covers the same loaders and build. EntityRenderDistance is also client-side only and MIT-licensed, but it targets entity draw distance rather than the other areas those mods change.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| EntityRenderDistance | Babric | b1.7.3 | Client-side only | 2026-09-01 |
| ExtremeView | Fabric and Babric | b1.7.3 | Client-side only | 2024-03-12 |
| Craftable Chainmail (StAPI) | Fabric and Babric | b1.7.3 | Client and server | 2024-08-10 |
| KeyF3 | Fabric and Babric | b1.7.3 | Client-side only | 2025-10-11 |
Questions
Does EntityRenderDistance need to be installed on the server?
Which dependencies does EntityRenderDistance require?
Which game build does EntityRenderDistance support?
In the catalog
EntityRenderDistance is one of 36,990 Utility mods on ModsFinder. 567 mods support Minecraft b1.7.3.
More from Sayuzaur
Similar mods
What the author says
For beta 1.7.3 and STAPI! # Entity Render Distance Quick simple mod allowing to change entity render distance. Client-side only, it also works on server worlds.
Official listing
- Modrinth page
- modrinth.com/mod/entityrenderdistance
- Owner
- Sayuzaur
- Published
- 2026-09-01
- Updated on Modrinth
- 2026-09-01
- Facts verified
- 2026-10-15
