ModsFinder

Enigma: Scavenger Hunt

by chemler

Enigma: Scavenger Hunt, a Fabric minigame for Minecraft 1.20.1 – 1.20.6, lets server admins run ordered clue hunts that send players through the world to find hidden points.

FabricServer required, client optionalAll rights reserved1.20.1 – 1.20.6

What it does

Each hunt is a configurable chain of clues that must be found in a fixed order. Clues can be attached to specific loot tables and mob drops, and a clue point reveals the next message only when the correct block is reached. Duplicate clue pickups are blocked per player, so the same clue cannot be farmed or skipped over.

Server admins can run commands to start, stop, reset, reload and test a hunt, hand out clues and generate a demo, covering both live events and quick checks. A final completion trigger can run a server command when the last clue is found, and a chest can hold a clue as a starting point. Adventurers may raid configured structures and defeat configured mobs as part of the chain.

The mod is a Fabric build and is required on the server, while players may add it as an optional client install. It is not open source and is released with All rights reserved.

Key features

  1. Ordered clue chains

    A hunt advances one clue at a time, so later steps stay locked until the earlier ones are found.

  2. Clues tied to loot and mobs

    Clues can be placed in particular drop pools and as creature drops, so they turn up during normal play.

  3. Exact clue points

    Each clue point reveals the next message only when the correct block is reached, not anywhere nearby.

  4. Admin command set

    Commands cover running, halting, resetting and checking a hunt, covering both live servers and quick checks.

Compatibility

Latest build for each game version and loader.

1.20.61.0.1
1.20.51.0.1
1.20.41.0.1
1.20.31.0.1
1.20.21.0.1
1.20.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners and event hosts who want scripted treasure hunts without building custom maps or writing long command chains.

How it compares

Full comparison

Overgrown's Origins: Enigma is released under All rights reserved and covers 1.20 – 1.20.6 on Fabric, Forge and Quilt, so it reaches more loaders than this Fabric-only build. SpawnHunt is open source under the MIT License and works with either side on 1.21.11 – 26.3, so it does not depend on the server. Egg Hunt is a Fabric mod for 1.20.4 that is open source under the MIT License and runs on the server alone.

ModLoadersGame versionsEnvironmentUpdated
Enigma: Scavenger HuntFabric1.20.1 – 1.20.6Server required, client optional2026-03-27
Overgrown's Origins: EnigmaFabric, Forge and Quilt1.20 – 1.20.6Server required, client optional2024-07-16
SpawnHuntFabric1.21.11 – 26.3Client or server, optional2026-09-18
Egg HuntFabric1.20.4Server-side only2024-03-27

Questions

Does Enigma: Scavenger Hunt need to be installed on the server?

Yes. The server must run the mod, while players may add it as an optional client install.

Which loader and versions does the mod support?

The mod is a Fabric build, with the latest file 1.0.1 for 1.20.6 published on 2026-03-27.

Can players skip ahead or farm the same clue?

No. Duplicate clue pickups are blocked per player, and the sequence is enforced, so each clue can only be used in its place.

In the catalog

Enigma: Scavenger Hunt is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 11,154 mods support Minecraft 1.20.6.

Similar mods

What the author says

Enigma is a Fabric mod for Minecraft 1.20.1 that lets server admins run mystery events, treasure hunts, and progression-based clue chains without custom maps or command spaghetti. The included command set covers both production use and quick testing. You can start an event, hand out the full clue chain to a player…
chemler, on the Modrinth page

Official listing

Owner
chemler
Published
2026-03-11
Updated on Modrinth
2026-03-27
Facts verified
2026-10-15

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