Enhanced Hordes
by nojustgavin
Enhanced Hordes changes how zombies, skeletons, piglins and iron golems fight in groups, adding climbing, wall breaking and fire spread to Forge and NeoForge worlds.
What it does
Zombies can climb onto one another to form tall hordes that reach players standing on higher ground and can break through walls. Before a wall gives way, a warning sound plays as it begins to rumble. Skeletons put their bows away when other skeletons are close or when a player gets too near, then dash back and take their bows again. Piglins switch between a sword at close range and a crossbow at distance.
Fire spreads from one burning zombie to others it touches, so a single spark can set a whole horde alight, and ignited mobs move faster. Iron golems are adjusted to handle these larger groups. The mod is set up through a config file that can be fully customized, and gamerules such as HordeStacking, HordeMultiplying and HordeSmashingPower control the same behavior, with datapacks able to change them too. A server running it needs every connecting player to have it too. Files are published for Forge 1.20.1 and NeoForge 1.21.1, with the 2.0 release dated 2026-07-03. The code is under the MIT License and is not open source.
Key features
Climbing hordes
Zombies climb on each other to build large groups that can reach players who stand higher up.
Wall breaking
Large groups of mobs break through walls, after a rumbling warning, and zombies dig through the ground under others.
Fire spread
Burning mobs ignite others they touch, and ignited mobs move faster, so one spark can light a whole horde.
Weapon switching
Skeletons hide their bows near other skeletons or close players, and piglins swap between sword and crossbow by distance.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
The Hordes is open source under the GNU Lesser General Public License v2.1 only and runs on Forge and NeoForge for 1.12.2 – 1.21.1 with client and server. Zombie Break & Build is open source under the GNU Lesser General Public License v3.0 only, with files for 1.20.1 – 26.3 on Fabric, Forge and NeoForge, and it is server-side only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Enhanced Hordes | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-03 |
| The Hordes | Forge and NeoForge | 1.12.2 – 1.21.1 | Client and server | 2026-09-09 |
| Zombie Break & Build | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Server-side only | 2026-09-22 |
Questions
Does Enhanced Hordes need to be installed on the server?
Which loaders does Enhanced Hordes support?
Can the hordes behavior be changed?
In the catalog
Enhanced Hordes is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Enhanced Hordes allows Zombies to climb one another to reach you, Skeletons to avoid shooting each other, and Iron Golems to deal with the new hordes. *Unless it's enchanted or special in any way.
Official listing
- Modrinth page
- modrinth.com/mod/enhanced_hordes
- Owner
- nojustgavin
- Published
- 2026-07-03
- Updated on Modrinth
- 2026-07-03
- Facts verified
- 2026-10-15
