Endless Gravity
by dinner
Endless Gravity lowers gravity in the End and changes falling, jumping and item movement across the Overworld, the End and the space above Y 3500.
What it does
Gravity is set per dimension and per entity type, so players, arrows, items and falling blocks can each be given their own strength. An eight-layer atmosphere curve weakens gravity gradually as altitude rises, and above Y 3500 the air is a full vacuum where gravity no longer applies and sound is muffled. Fall damage and vanilla velocity handling can be switched off, and the values are set in a Cloth Config screen bundled with the mod.
Settings are synced from the server to players, and an addon API named EndlessGravityAPI lets other mods read and change the physics. A physics datapack is generated automatically to match the configured values. Endless Gravity is required on the server, while clients may add it for the sound effects and the config screen. It is published for Fabric and NeoForge, with files for 1.21.1 only, under the Apache License 2.0; the source code is open source. The mod works with Sable through a dedicated integration.
Key features
Per-entity gravity
Each entity type can have its own reduced gravity value, set in the configuration.
Atmosphere curve
Gravity weakens across eight atmospheric layers, so the change from ground to space is gradual.
Full vacuum above Y 3500
Above this height the air is a vacuum, with no gravity pull and muffled sound.
Fall damage and velocity options
Fall damage can be turned off, and vanilla velocity handling can be replaced with a velocity-based system.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Low-gravity End
Servers that want the End to feel lighter can reduce gravity there for players and dropped items.
Space-style sky
Builders of high-altitude maps can use the vacuum above Y 3500 for a space setting.
Who it’s for: Server owners who want to change how gravity works across dimensions, and modpack authors building custom physics. Players only need the mod for sound effects and the config screen.
How it compares
Lower Player End Gravity is a NeoForge-only mod for 1.21.1, under the MIT License and not open source, and it runs with client and server. Sand Physics is also NeoForge-only for 1.21.1, under the MIT License and open source, and runs with client and server. Endless Gravity is open source under the Apache License 2.0 and is available for Fabric and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Endless Gravity | Fabric and NeoForge | 1.21.1 | Server required, client optional | 2026-10-14 |
| Lower Player End Gravity | NeoForge | 1.21.1 | Client and server | 2026-05-24 |
| Sand Physics | NeoForge | 1.21.1 | Client and server | 2026-07-15 |
Questions
Does Endless Gravity need to be installed on the server?
Which loaders does Endless Gravity support?
Does Endless Gravity work with Sable?
In the catalog
Endless Gravity is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from dinner
Similar mods
What the author says
Low gravity in The End for players, items, arrows and falling blocks, and a configurable pressure curve that weakens gravity and muffles audio as you climb the Overworld — up to full vacuum at Y 3500.
Official listing
- Modrinth page
- modrinth.com/mod/endless-gravity
- Owner
- dinner
- Published
- 2026-07-18
- Updated on Modrinth
- 2026-10-14
- Facts verified
- 2026-10-15
