ModsFinder

Endless Gravity

by dinner

Endless Gravity lowers gravity in the End and changes falling, jumping and item movement across the Overworld, the End and the space above Y 3500.

FabricNeoForgeServer required, client optionalApache License 2.0Open source1.21.1

What it does

Gravity is set per dimension and per entity type, so players, arrows, items and falling blocks can each be given their own strength. An eight-layer atmosphere curve weakens gravity gradually as altitude rises, and above Y 3500 the air is a full vacuum where gravity no longer applies and sound is muffled. Fall damage and vanilla velocity handling can be switched off, and the values are set in a Cloth Config screen bundled with the mod.

Settings are synced from the server to players, and an addon API named EndlessGravityAPI lets other mods read and change the physics. A physics datapack is generated automatically to match the configured values. Endless Gravity is required on the server, while clients may add it for the sound effects and the config screen. It is published for Fabric and NeoForge, with files for 1.21.1 only, under the Apache License 2.0; the source code is open source. The mod works with Sable through a dedicated integration.

Key features

  1. Per-entity gravity

    Each entity type can have its own reduced gravity value, set in the configuration.

  2. Atmosphere curve

    Gravity weakens across eight atmospheric layers, so the change from ground to space is gradual.

  3. Full vacuum above Y 3500

    Above this height the air is a vacuum, with no gravity pull and muffled sound.

  4. Fall damage and velocity options

    Fall damage can be turned off, and vanilla velocity handling can be replaced with a velocity-based system.

Compatibility

Latest build for each game version and loader.

1.21.11.3.1-1.21.1-fabric1.3.1-1.21.1-neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Low-gravity End

Servers that want the End to feel lighter can reduce gravity there for players and dropped items.

Space-style sky

Builders of high-altitude maps can use the vacuum above Y 3500 for a space setting.

Who it’s for: Server owners who want to change how gravity works across dimensions, and modpack authors building custom physics. Players only need the mod for sound effects and the config screen.

How it compares

Full comparison

Lower Player End Gravity is a NeoForge-only mod for 1.21.1, under the MIT License and not open source, and it runs with client and server. Sand Physics is also NeoForge-only for 1.21.1, under the MIT License and open source, and runs with client and server. Endless Gravity is open source under the Apache License 2.0 and is available for Fabric and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Endless GravityFabric and NeoForge1.21.1Server required, client optional2026-10-14
Lower Player End GravityNeoForge1.21.1Client and server2026-05-24
Sand PhysicsNeoForge1.21.1Client and server2026-07-15

Questions

Does Endless Gravity need to be installed on the server?

Yes. It is required on the server, and clients may install it for the sound effects and the Cloth Config screen.

Which loaders does Endless Gravity support?

Fabric and NeoForge, with files for Minecraft 1.21.1 only.

Does Endless Gravity work with Sable?

Yes. The mod includes a Sable integration, so the physics of both mods can be used together.

In the catalog

Endless Gravity is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from dinner

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What the author says

Low gravity in The End for players, items, arrows and falling blocks, and a configurable pressure curve that weakens gravity and muffles audio as you climb the Overworld — up to full vacuum at Y 3500.
dinner, on the Modrinth page

Official listing

Owner
dinner
Published
2026-07-18
Updated on Modrinth
2026-10-14
Facts verified
2026-10-15

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