Elytra Aeronautics
by Soulphur
With Elytra Aeronautics installed, gliding players can fly faster and higher, with a cloud-layer display that marks the current speed.
What it does
The mod changes how an elytra flies. Flight speed rises with altitude, following a curve that starts increasing above y=250 and reaches its maximum at y=1000. Below that altitude, cruise speed stays constant, which keeps low flights under control. Thin air at high altitude lowers drag, so the increase is meant to resemble a real aircraft climbing.
Cloud layers mark the reference heights where speed changes, and the number of layers can be set without limit. Players can also configure the flight pitch angle, the alignment speed when pressing shift, and gamerule settings such as disableElytraMovementCheck, which the author notes can reduce jitter on servers. The feature can be disabled completely.
Elytra Aeronautics requires Fabric API. It runs on Fabric 1.20.4 and earlier releases, and the environment is client and server, so the server and every player need it. The source code and issue tracker are public. The mod is released under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and is not open source.
Key features
Altitude-based speed
Flight speed increases linearly above y=250 up to a maximum at y=1000, matching a fast commercial flight near 250 blocks per second.
Cloud layer markers
Cloud layers show the heights where speed starts increasing, and their count can be set to any number.
Configurable pitch alignment
The flight pitch angle and alignment speed when pressing shift can both be changed, or the feature can be turned off.
Server gamerule
The disableElytraMovementCheck gamerule helps with jittering and position inconsistency in multiplayer.
Compatibility
Latest build for each game version and loader.
1.20.x4 of 4 versions with builds
1.19.x5 of 5 versions with builds
1.18.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who find the vanilla elytra too slow for travel across large worlds, and server owners who want to tune flight speed and the related gamerule.
How it compares
Fly Command is a client-side only Fabric mod for 1.20.4, released under the MIT License and not open source. Elytra Control is client-side only, open source under the GNU General Public License v3.0 only, and covers 1.20.1 – 1.21.11. Better Flight is client and server, open source under the GNU Lesser General Public License v3.0 only, and covers 1.20 – 1.21.1, so it shares this mod's environment.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Elytra Aeronautics | Fabric | 1.18.1 – 1.20.4 | Client and server | 2024-01-27 |
| Fly Command | Fabric | 1.20.4 | Client-side only | 2024-03-29 |
| Elytra Control | Fabric | 1.20.1 – 1.21.11 | Client-side only | 2025-11-02 |
| Better Flight | Fabric | 1.20 – 1.21.1 | Client and server | 2026-10-13 |
Questions
Does Elytra Aeronautics need Fabric API?
Does the server need the mod for it to work?
Which game versions does the mod support?
In the catalog
Elytra Aeronautics is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 13,907 mods support Minecraft 1.20.4.
More from Soulphur
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What the author says
This mod has three main features: 1. When flying with elytra, the player will fly faster the higher they fly (similar as in real life, where air density is lower at high altitudes, decreasing air drag). 2. Adds additional cloud layers indicating when fly speed starts to increase and when it ceases to increase, acting…
Official listing
- Modrinth page
- modrinth.com/mod/elytra-aeronautics
- Owner
- Soulphur
- Published
- 2022-10-30
- Updated on Modrinth
- 2024-01-27
- Facts verified
- 2026-10-15
