ModsFinder

E.G.O Weapons

by M3tte

E.G.O Weapons adds weapons and armor based on Project Moon games, with combat resources and status effects that build on Epic Fight.

ForgeClient and serverGNU General Public License v3.0 onlyOpen source1.16.5

What it does

Players combat resource called Light is used to cast abilities that enhance certain skills. Light regenerates passively and is capped by an attribute system; increasing maximum Light raises the player's Emotion Level, a stat gained through combat actions such as attacking and parrying. Emotion Level decays passively over time.

Players also have a Sanity stat that regenerates passively and is drained by status effects such as sinking. Reaching 0 Sanity puts the player into a Panic state, and becoming stunned lasts for a set duration. Alongside Sanity sits a Stagger bar, which drops when the player takes damage or blocks and rises when parrying or using particular skills. Once the bar empties, the entity becomes Staggered, and incoming damage is doubled while the player is stunned.

Attacks are sorted into Slash, Pierce and Blunt damage, and into Red, White, Black and Pale attack types. Armor sets vary in how much they resist each type. Some weapons apply status effects modeled on the Count and Potency system of Limbus Company. Most effects decay on a 15-second cycle, while some end instantly once a time condition such as Offense Level Up is met. The mod is built on Epic Fight and needs Epic Fight to run, alongside Forge for Minecraft 1.16.5.

Key features

  1. Light and Emotion Level

    Light powers abilities, and Emotion Level grows through combat actions and decays when left alone.

  2. Sanity and Panic

    Sanity drops from status effects such as sinking, and reaching zero sends the player into a Panic state.

  3. Stagger system

    A Stagger bar fills from parrying and empties from damage taken, and a Staggered entity takes doubled damage.

  4. Damage types and resistances

    Attacks are split into physical and attack types, and certain armor sets provide resistance to specific types.

  5. Status effects with Count and Potency

    Some weapons apply status effects that stack by Count and Potency, with most decaying on a 15-second cycle.

  6. Weapon variety

    The mod adds many weapons, most based on Fixer weapons and E.G.O weapons, many with status and teammate mechanics.

Compatibility

Latest build for each game version and loader.

1.16.51.01.10
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does E.G.O Weapons need Epic Fight?

Yes. The mod uses Epic Fight as its combat base, so Epic Fight must be installed alongside E.G.O Weapons on Forge for 1.16.5.

Do server players need E.G.O Weapons installed?

Yes. Servers that run it need every player to install it too.

What is the license for E.G.O Weapons?

E.G.O Weapons is open source under the GNU General Public License v3.0 only, and its source code and issue tracker are public.

In the catalog

E.G.O Weapons is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 5,992 mods support Minecraft 1.16.5.

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What the author says

Be it a feather of a Wing, A rat of the backstreets, A Fixer of the Nest, or a member of the Syndicates. They all endure the cruelty of the city. The goal of this mod is to implement a variety of mechanics from the Project Moon games. Namely "Limbus Company", "Library of Ruina" and "Lobotomy Corporation". These…
M3tte, on the Modrinth page

Official listing

Owner
M3tte
Published
2026-01-25
Updated on Modrinth
2026-04-04
Facts verified
2026-10-15

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