EcoMobs
EcoMobs pays players cash for killing mobs and breeding or taming animals, using the server economy through the EcoBal Economy API.
What it does
Each kill, breeding or taming action credits money to the player. Payouts are set by a base price per entity, and the mod can fine-tune rewards for individual entities. Spawner-farmed mobs receive a consolidated stacking reduction, so a mob farm earns less per unit. A bar feedback system shows the reward as it is paid.
Randomization is central to the design. A toggle switches the whole mod into non-fixed mode, where payouts vary with the base price magnitude, which keeps simple predictable farming from working. Tiered randomization lets the owner cap how far each of four price tiers can be reduced, with amounts ranging from single digit to double digit base prices. A time zone setting, shown in the configuration as CET/CEST, governs timing.
Installation needs EcoBal Economy API and Fabric API. The mod works on either side, and neither side needs it, so a server owner who wants payouts must install it on the server. It is published for Fabric only, across 11 release versions, and is released under All rights reserved, so it is not open source.
Key features
Kill and animal rewards
Players earn money for killing mobs and for breeding or taming animals, with payouts set per entity.
Non-fixed payouts
A randomization mode varies each payout around its base price, so rewards cannot be predicted exactly.
Tiered reduction
Four price tiers each take a configurable cap on how far the reduction can go.
Spawner stacking reduction
Mobs from spawners receive a consolidated stacking reduction, limiting what mob farms can earn.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
Mob Money is server-side only and open source under the CC0 1.0 Universal license, for 1.21.10 – 26.3. Donut Economy is server-side only under the MIT License but not open source, for 1.21.1 – 26.2. Oak and Ember Economy is client and server, open source under the Apache License 2.0, for 1.21.3 – 1.21.11. EcoMobs works on either side, and neither side needs it, and is not open source, for 1.21.6 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| EcoMobs | Fabric | 1.21.6 – 26.3 | Client or server, optional | 2026-09-15 |
| Mob Money | Fabric | 1.21.10 – 26.3 | Server-side only | 2026-09-17 |
| Donut Economy | Fabric | 1.21.1 – 26.2 | Server-side only | 2026-09-06 |
| Oak and Ember Economy | Fabric | 1.21.3 – 1.21.11 | Client and server | 2025-12-18 |
Questions
Does EcoMobs need EcoBal Economy API?
Does the server need EcoMobs installed?
How are rewards kept from being predictable?
In the catalog
EcoMobs is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 8,071 mods support Minecraft 26.3.
More from official.andy
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What the author says
EcoMobs integrates seamlessly with your server's economy (via the EcoBal API) to provide highly configurable cash rewards for mob kills, animal breeding, and taming! Fine-tune payouts for individual entities, apply multipliers for Spawner-farmed mobs, and enjoy a consolidated, stacking action bar feedback system. I…
Official listing
- Modrinth page
- modrinth.com/mod/ecomobs
- Owner
- official.andy
- Published
- 2025-11-02
- Updated on Modrinth
- 2026-09-15
- Facts verified
- 2026-10-15
